Wildermyth

Wildermyth

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Unlimited Themes (Deprecated)
   
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262.196 KB
6 Jul, 2020 @ 2:13pm
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Unlimited Themes (Deprecated)

Description
I am incapable of updating this mod as I do not local ownership. The most recent version of this mod can be found at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2936176782.

IMPORTANT: This mod no longer functions well with vanilla Wildermyth. It completely overrides all themes from before 1.0, replacing both rebalanced stats in newer versions of the game *and* preventing the use of alternate theme skins according to the comments. I assume it also prevents theme ability upgrades from appearing, but I don't actually know that: it just seems plausible considering how much the game has changed.


Simple mod removes the restrictions on which themes can be combined. Ever wanted a flaming elmsoul? How about a celestial wolf? Or maybe a crow with hawk wings? (Not useful immediately, but you might get a crow leg or something.) Now, all is possible! Even adds in theme pieces that were in the code but weren't things you could normally get, like flaming eyes. In addition, almost every theme piece provides a change to your hero's stats, even if it's just an additional ability, with most of them providing an overall boost to their capabilities.

Currently, it seems like certain themes take precedence when the game determines what to advance during chapter intervals. I haven't figured out how to more accurately randomize which themes advance. In this situation, you might just be out of luck if you have multiple themes but only want one of them to advance. Otherwise, have fun making your chimera of a hero!


Maybe I'll update this to be more compatible with newer versions of Wildermyth, some day. Probably not safe to remove from saves anymore, or maybe it is. I haven't played in a looooong time.
12 Comments
DeviantEntity  [author] 19 Feb, 2023 @ 10:26pm 
GOOD NEWS!!! I have finally taken the time to play the game in its current state and update this mod! Unfortunately, I've had to upload a new version of the mod rather than update this version since, inside Wildermyth, I don't actually have the mod anymore (I lost hard drive data and had to reinstall a lot of things fresh, and a lot of stuff seemingly wasn't saved to the cloud at the time) and thus I didn't have local ownership of this mod. ANYWAYS, link the newer mod page is at the top of the description.
Myth 7 Jul, 2022 @ 10:45pm 
For anyone looking:

Sadly this was the only mod that was able to give multiple themes at once and didn't trap you in a theme you disliked.

For example, love the transformation in Eluna and the Moth, but I despise the legs. But I can't get say, lightning theme and get lightning legs to prevent that from happening.

I do hope you update this in the future, but if not understandable. Was a great mod.
Andrew781 21 Mar, 2022 @ 12:37pm 
This mod currently overrides theme pieces that have been rebalanced with their old values/functionality
DeviantEntity  [author] 9 Nov, 2021 @ 10:42pm 
I know for a fact* that the wolf theme, without this mod, can already be gained by mystics. The event targets heroes that have a certain Personality trait (Loner, I think) at a high value. I've had great fun with my wolfish melee mystic interfusing with stones for Calcify and Soulsplitting, then wrecking everything within melee range thanks to the high potency mystics get being applied to the theme attacks.

*If this has changed, I wouldn't know. I do not keep up with changes to the game and haven;t played in forever, but if it has, making wolf mystics impossible in the base game seems like an odd change to make.
katanainfinate00 9 Nov, 2021 @ 2:23pm 
whould this mod allow wolf form to be gained by a mystic? the data iv'e seen indicated that only warrior and rouge could get it normally.
DeviantEntity  [author] 13 Oct, 2021 @ 12:00am 
Ah, that's because it uses old files, from back when alt skins weren't a thing. Unfortunately, Wildermyth also changed how it uploads mods to the workshop, and I have absolutely no idea how it works anymore. Zero clue. The buttons I used to click and the windows I used to view don't even exist anymore, and I've spent hours trying to figure it out to no avail. In essence, I can't update the mod, so for now the mod simply doesn't work with alt skins. I hope to someday figure it out, and I'm sorry to disappoint. D:
Soap 12 Oct, 2021 @ 5:28pm 
This mod seems to break alternate skins for transformations that you unlock from achievments.
DeviantEntity  [author] 20 Jul, 2021 @ 9:47pm 
Uhhhhh... maybe?? Honestly, enough has changed in how Wildermyth handles mods since I posted this that I'm not even sure I could update this mod with a fix, much less actually reproduce and solve the mystery of the Disappearing Gorgon Leg. I'm a novice modder, so I apologize for my lack of ability to help. :steamsad:
🅳🅴🅺🆄 🅺🅸🅳 16 Jul, 2021 @ 12:32pm 
I have a legacy character with a right gorgon leg and this mod makes it invisible when enabled :(
Is there any way to fix this?
Emolition 11 Jul, 2021 @ 3:17am 
Ok thx for the info would had been cool to get the retirement age from skeleton and the frenzy from wolf =)