Desktop Magic Engine

Desktop Magic Engine

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boa_hancock_swimsuit
   
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Category: Model
File Size
Posted
9.043 MB
8 Jul, 2020 @ 4:45am
1 Change Note ( view )

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boa_hancock_swimsuit

Description
1) Note that I assume you already know how to apply effects to a model.
2) In the MMEffects tab within MikuMikuDance, open the Map Effect File
window and find the name of the model you want to edit.
3) Right-click on it and select "Subset-Extract"
4)You will see a list of materials appear under the object. Apply the
following effects to each material (the normal-mapping effects are found
in the same folder containing the model's textures):

For BOA HANCOCK:

Outfit; Underwear; Shoes; Earrings; all "Eye" materials; Hair; Mouth; Damaged Outfit; Blush; Sweat -> default.fx
Skin; Skin Damaged Outfit -> skin.fx

For BOA HANCOCK (swimsuit):

Outfit -> swimsuit.fx
all "Eye" materials; Hair; Mouth; Blush; Sweat -> default.fx
Skin -> skin_swimsuit.fx