Tabletop Simulator

Tabletop Simulator

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Battletech Vehicles/Mechs
   
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Type: Objects
Complexity: Low Complexity
Assets: Components, Props
Tags: battletech
File Size
Posted
Updated
65.808 KB
9 Jul, 2020 @ 2:45pm
11 Feb, 2021 @ 7:34pm
2 Change Notes ( view )

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Battletech Vehicles/Mechs

Description
So, what started as a quick foray into extracting Deserts of Kharak models for Tabletop Simulator evolved into a rage fueled orgy of asset model decomposition. The result is this, a collection of all of the models I particularly like from the game Battletech (and some mods such as RogueTech) imported and scaled for use with the high quality models from MWO. Have fun, do with them as you will, I own none of it.
17 Comments
ApuntoHernandez 23 Aug, 2023 @ 3:40pm 
Hello, i've been trying to export the files from both the Argo & Leopard from the HBS game and this has taken off a lot of time from that. Do you know of a way to extract the .unity3d files to .stl files or have it in other format? Thanks!
Useless Disaster Lesbian 12 Jan, 2022 @ 2:40am 
These are awesome but I can't scale most of them bigger or smaller. Attempting to with most vehicles makes them extra tiny!
Hegemony Vulture 7 Dec, 2021 @ 10:42pm 
love the mod is there anyway you can port the Helicopter or Mechs form the Rougetech mod id be Really Helpful for my A Time of War Campaign Thank you
Jucky Vortex 1 Apr, 2021 @ 2:45am 
Wow this has been really helpfull. Especially the Vehicles.
Is there a chance you could export the Hatchetman modle from the Battletech Game?
Rashala 11 Feb, 2021 @ 9:10pm 
Thanks man Big time :)
[ArcDyne] Fire  [author] 11 Feb, 2021 @ 7:42pm 
Well, it's been a while, but the Argo is in with 2 of her 3 states, and I've updated the Leopard. More info is in the change notes if anyone cares for it.

Have at it, I guess.
Rashala 9 Feb, 2021 @ 5:39pm 
Does Arc read these still?
Rashala 6 Feb, 2021 @ 5:44pm 
@[ArcDyne] Fire any word on a model of the Argo?
Haverian 22 Jan, 2021 @ 10:48am 
These are great. Do you happen to have a good walkthrough of how to do this? I was hoping to do something similar to a few of the models but have had a tough time with it.
S3irra 6 Oct, 2020 @ 3:33am 
Wow that's awesome. I tried to implement my own Argo but I couldn't get it textured. Thanks a lot for your efforts!