Garry's Mod

Garry's Mod

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GM_UBase
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Scenic
Bestandsgrootte
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346.034 MB
13 jan 2014 om 20:22
17 jun 2021 om 23:59
6 wijzigingsnotities (weergeven)

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GM_UBase

In 2 verzamelingen van V92
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Omschrijving
A Map Based Around Combat

Includes v1.0 and v4 of GM_UBase. v1.0 can be found under the name ubasev10, which v4 can be found under gm_ubasev4.

Inclusion list may vary based on version.

Includes
  • Underground Airstrip
  • Underground Base
  • Fort
  • Mountain Base
  • Helipad
  • Bridge
  • House
  • Airboats w/ Guns
  • Map icons
  • Node graphs
  • Navigation meshes

Requirements

Credit Where It's Due

License

I do not allow edits, redistribution, or reuploads of this file, period. I reserve the right to retroactively change this notification without prior warning.
63 opmerkingen
GoobertFloobert👍 7 aug 2022 om 4:22 
@V92 yes
V92  [auteur] 6 aug 2022 om 16:08 
@szymon

Did you install it, run it once, then mount it in GMod?
GoobertFloobert👍 6 aug 2022 om 2:54 
i have hl2e2 but still there are errors
Errantem 12 jun 2021 om 13:14 
Maybe have a separate addon for the navmesh or just link it in the description? And yes, the links are hard to control in hammer, but still, my nodes are an incremental improvement.
V92  [auteur] 12 jun 2021 om 13:04 
@malleator

I'll see what I can do. Also, those original nodes were placed in Hammer, which is why they're a bit messy. I did try to node the map years ago, but back then the node limit was 1024.
Errantem 12 jun 2021 om 13:02 
https://cdn.discordapp.com/attachments/843529261921861662/853262719129878579/gm_ubasev4.7z whoops, there you go, but I don't think you should include it.
V92  [auteur] 12 jun 2021 om 13:00 
@malleator

That's not a valid link for download, but I'll include whatever I get.
Errantem 12 jun 2021 om 6:22 
Also, for anyone who specifically needs it. Here's the navmesh for ubasev4. https://discord.com/channels/811456223353372713/843529261921861662/853262720870252565 Uncompressed it's over 200 MB, so I don't recommend including in the workshop file.
Errantem 12 jun 2021 om 5:58 
Friend, have you seen the same area in the original nodegraph? Here's a screenshot. https://cdn.discordapp.com/attachments/787050355980501016/853256178690555914/unknown.png

It has far more links, and what's more, there are links that NPCs actually can't navigate like across the ridge into the ramp. Too many connections don't confuse NPCs, invalid connections do, and my nodegraph doesn't have any invalid connections that I know of. I suggest you just take the incremental improvement for now and eventually get your dreamt of perfect nodegraph in the futre, friend.
V92  [auteur] 11 jun 2021 om 15:48 
@malleator

Talking about things like this. NPCs get confused by there being too many connections, and as a result get stuck.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2514153865