Garry's Mod

Garry's Mod

GM_UBase
63 Comments
GoobertFloobert👍 7 Aug, 2022 @ 4:22am 
@V92 yes
V92  [author] 6 Aug, 2022 @ 4:08pm 
@szymon

Did you install it, run it once, then mount it in GMod?
GoobertFloobert👍 6 Aug, 2022 @ 2:54am 
i have hl2e2 but still there are errors
Errantem 12 Jun, 2021 @ 1:14pm 
Maybe have a separate addon for the navmesh or just link it in the description? And yes, the links are hard to control in hammer, but still, my nodes are an incremental improvement.
V92  [author] 12 Jun, 2021 @ 1:04pm 
@malleator

I'll see what I can do. Also, those original nodes were placed in Hammer, which is why they're a bit messy. I did try to node the map years ago, but back then the node limit was 1024.
Errantem 12 Jun, 2021 @ 1:02pm 
https://cdn.discordapp.com/attachments/843529261921861662/853262719129878579/gm_ubasev4.7z whoops, there you go, but I don't think you should include it.
V92  [author] 12 Jun, 2021 @ 1:00pm 
@malleator

That's not a valid link for download, but I'll include whatever I get.
Errantem 12 Jun, 2021 @ 6:22am 
Also, for anyone who specifically needs it. Here's the navmesh for ubasev4. https://discord.com/channels/811456223353372713/843529261921861662/853262720870252565 Uncompressed it's over 200 MB, so I don't recommend including in the workshop file.
Errantem 12 Jun, 2021 @ 5:58am 
Friend, have you seen the same area in the original nodegraph? Here's a screenshot. https://cdn.discordapp.com/attachments/787050355980501016/853256178690555914/unknown.png

It has far more links, and what's more, there are links that NPCs actually can't navigate like across the ridge into the ramp. Too many connections don't confuse NPCs, invalid connections do, and my nodegraph doesn't have any invalid connections that I know of. I suggest you just take the incremental improvement for now and eventually get your dreamt of perfect nodegraph in the futre, friend.
V92  [author] 11 Jun, 2021 @ 3:48pm 
@malleator

Talking about things like this. NPCs get confused by there being too many connections, and as a result get stuck.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2514153865
Errantem 11 Jun, 2021 @ 9:50am 
I'm not entirely certain what you mean, but I went ahead and cleaned up some links in interiors and around buildings for ubasev4. https://cdn.discordapp.com/attachments/204755331203596288/852952091500347412/gm_ubasev4.ain

I don't want to spend time doing the same for ubasev10, as it really doesn't make much of a difference as the stairs and such are all properly linked, so instead I'll say that you'd be making a mistake not including the nodegraph for v10 since as it stands it doesn't have a nodegraph and the previously provided nodegraph is really just fine and is extensive, but of course, it's ultimately your decision. :<
V92  [author] 10 Jun, 2021 @ 11:01am 
@malleator

Found quite a few overly complicated nodes on both versions. If you could clean those up, it'd be fine otherwise.
Errantem 10 Jun, 2021 @ 1:56am 
Awesome. I look forward to seeing the map having a better nodegraph!
V92  [author] 8 Jun, 2021 @ 5:27pm 
@malleator

Thanks! I'll do a check to make sure everything works and update the file & the credits to include you.
Errantem 8 Jun, 2021 @ 4:18pm 
Here's my nodegraph for v10. It's incredibly sloppy, but NPCs should be able to navigate everywhere just fine. It connects the above and underground portions as well.

https://cdn.discordapp.com/attachments/843528422969573406/851962937169018920/ubasev10.ain

And I would like to note, I would appreciate it if these nodegraphs were packed into the map.
Errantem 8 Jun, 2021 @ 2:07pm 
Do as you wish my friend! I shall be preparing one for v10 as well, soon.
V92  [author] 8 Jun, 2021 @ 1:47pm 
@malleator

I'll pack it into the map itself if you'd like.
Errantem 8 Jun, 2021 @ 10:52am 
I remade the nodegraph. This one has properly connected stair nodes, a cliff path that connects the above and underground portions of the map, many cover and corner cutting nodes for optimal gun fighting, and various other small fixes and connections.


https://cdn.discordapp.com/attachments/843529261921861662/851881164183961600/gm_ubasev4.ain

NOTE, in order to use this nodegraph, one must unpack the .gma, remove the original nodes, and repack the .gma and set it to read-only.
balzacvondouchenberg 28 May, 2021 @ 7:00am 
breh
V92  [author] 28 May, 2021 @ 6:58am 
I would list nodes in the description if it was.
balzacvondouchenberg 28 May, 2021 @ 6:27am 
Nope, very unfortunate that this map is not noded.
levitane 18 Jun, 2020 @ 2:28pm 
are thyeze mapz noted if there not noted im not bying them
V92  [author] 17 Jun, 2019 @ 2:37am 
@uncovered

Ownership != mounting it
Uncovered_Jager 17 Jun, 2019 @ 2:19am 
for me*
Uncovered_Jager 17 Jun, 2019 @ 2:19am 
its going to be glitched out because HL EP 2 doesnt work at all.
V92  [author] 27 Oct, 2018 @ 7:46pm 
@pos

Yes.
Kai 27 Oct, 2018 @ 6:17pm 
is it half life 2 Episode 2 ?
Kai 27 Oct, 2018 @ 6:14pm 
what is EP2 ?
V92  [author] 27 Oct, 2018 @ 7:30am 
@pos

You need EP2 as it says in the description.
Kai 27 Oct, 2018 @ 7:25am 
hi i just trying ur map and i got some tree and stone error can u help me how to fix that ?
V92  [author] 25 Jun, 2018 @ 1:11pm 
@15

There's only one Episode 2 in your mount list.
the15thgamer 25 Jun, 2018 @ 12:48pm 
I have a lot of errors around the map. Any idea how to get them? What is "Episode 2?"
V92  [author] 4 Feb, 2018 @ 8:15am 
@lor

You need to ask him.
SpoopsDaGawd 4 Feb, 2018 @ 12:14am 
Oh Jeez lol can I just edit it lol
V92  [author] 3 Feb, 2018 @ 5:10pm 
@lor

Haven't talked to him since 2012
SpoopsDaGawd 3 Feb, 2018 @ 4:53pm 
Can you tap his shoulder for me? Haha
V92  [author] 3 Feb, 2018 @ 4:04pm 
@lor

You need to ask 30, not me.
SpoopsDaGawd 3 Feb, 2018 @ 3:38pm 
So we opened it up to play with it. It's terrible haha. But we're up for the challenge of you're cool with it.
V92  [author] 3 Feb, 2018 @ 1:18pm 
@lorenzi

I'm telling you right now it's going to give you an anuerism.
SpoopsDaGawd 3 Feb, 2018 @ 10:09am 
Hello, we'd like to bring this map into Imperial rp era. Could we have permission to edit? You can add me if you wish to discuss and/or get involved?
badisgood06 12 Dec, 2017 @ 4:00pm 
Me going back to this i look like an idiot :/
I didn't know what you meant by episode 2 at the time
Fennski 8 Jul, 2017 @ 11:01am 
i accidentally unsubscibed from this and i couldnt remember the name. You don't want to know how many pages i had to go through and how long it took to find this again
MoonBear 17 Mar, 2017 @ 5:13am 
Hi, do you do map commissions?
Mr. House 22 Feb, 2017 @ 6:46am 
Thank you very much. Great map btw
V92  [author] 22 Feb, 2017 @ 6:13am 
@house

Mount EP2
Mr. House 20 Feb, 2017 @ 1:28pm 
Any idea how to get that elevator texture?
Mr. House 20 Feb, 2017 @ 1:28pm 
only the elevator behind the "secret" door to the prison(if it is a prison) level of the larger fort is an error for me.
V92  [author] 4 Feb, 2017 @ 3:07am 
@stevo

Mount it.
Stevo the noscoper 4 Feb, 2017 @ 3:02am 
I've got all HL games installed, still can't see 'em