Total War: WARHAMMER II

Total War: WARHAMMER II

137 ratings
SFO: Grimhammer II: Fast Campaign SUBMOD
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Overhaul
File Size
Posted
Updated
222.734 KB
15 Jul, 2020 @ 4:48am
22 Aug, 2021 @ 1:36pm
6 Change Notes ( view )

Subscribe to download
SFO: Grimhammer II: Fast Campaign SUBMOD

In 1 collection by Venris
SFO: GRIMHAMMER II OFFICIAL COLLECTION
26 items
Description
This is submod for SFO: Grimhammer II. It increases campaign pace for Player and AI.





Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED!

SUBMOD REQUIRE MAIN MOD TO WORK PROPERLY

REQUIRE NEW GAME



Changes:

Changes for Player and AI:

- Local and global recruitment points: +1
- Building construction time: -33%
- Growth and horde growth increased for all factions.
- Technology research rate: +50%.
- Campaign movement range for armies: +10%
- Replenishment rate: +5%.




[discord.gg]
12 Comments
onholyservicebound 6 Dec, 2022 @ 3:33pm 
Should this load before or after SFO?
(It loads before by default but that seems odd for a submod?)
Venris  [author] 13 Mar, 2022 @ 12:11pm 
@Asphyxia: Yes.
爱蜜莉雅的小跟班 12 Mar, 2022 @ 7:11am 
Does this mod still work?
快乐树骑士团 9 Feb, 2022 @ 6:15am 
thank you
Konkursipe 25 Nov, 2021 @ 5:50am 
It would still be great to get a "Slow Campaign" submod. I'm playing SFO with other mods that also slow down some aspects of the campaign, so it would really work well
Venris  [author] 29 Apr, 2021 @ 1:47am 
@AOC Feet Pics: Mod itself is slow enough already I think.
AOC Feet Pics 28 Apr, 2021 @ 11:12am 
Is there a Slow Campaign counterpart to this mod?
Venris  [author] 21 Mar, 2021 @ 11:37am 
Dont need update. None of the submods does.
DamnedThrice 21 Mar, 2021 @ 8:58am 
Will this be getting an update?
MSTR SKULLBUSTR 16 Jan, 2021 @ 12:59pm 
Does this need updating?