Garry's Mod

Garry's Mod

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TTT_Cliff
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Realism
File Size
Posted
Updated
10.128 MB
16 Jul, 2020 @ 4:08pm
8 Jul, 2021 @ 4:58pm
9 Change Notes ( view )

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TTT_Cliff

In 2 collections by wethan2
mods
368 items
TTT mods
59 items
Description
A TTT map based in a building on a cliff! the map is balanced & tested for 4-8 people, but it will probably be fine with more.

!!!Please note that this map modifies the ent_replace lua file in TTT for 2 of the traitor traps!!! if you have a mod that changes that file (which is unlikely) then it might conflict with it! not something that will likely cause a problem but keep that in mind if thing start going wrong.

Needs Counter strike source textures.

There are 3 keys on the map to unlock (or lock) certain areas of the map! they are randomly spawned around the map

The red key is the most hidden and requires skill to get to, it unlocks the traitor tester.

The black key unlocks the armory, that contains a lot of guns and ammo, as well as a secret weapon!

The green keycard allows you to close the security doors in the main room, blocking people from going in or out. however there's always another way around for those who can find it!

The Traitors can hire mercenaries to breach the building and hold certain areas, as well as a sniper to pick off innocents not paying attention. but watch out! Just like innocents they cant tell the difference between innocents and traitors!

This map was designed with gameplay in mind, mainly for small amounts of players. The traitor tested requires a randomly spawned red key hidden somewhere on the map requiring skill, or cooperation, to get to. it also takes a long time to test people, as well as the fact the room is easy to C4 and traitors can escape the tester, this makes testing players dangerous for the innocents and not always the best option. The traitor traps are also designed to be fun to counter, with each of them being avoidable and able to be flipped to benefit the innocents if used improperly.

If you have any feedback please leave a comment! have fun!

Sandbox version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2171932723
11 Comments
wethan2  [author] 29 May, 2023 @ 8:07pm 
@SixithSphinx4953 you need counter strike source, forgot to add that to the description, my bad
DogPoisoner 29 May, 2023 @ 5:49pm 
my textures are messed up do you know why
wethan2  [author] 27 May, 2023 @ 10:50am 
@Insert_Username Yea, just been busy with college. Currently I have a CSGO map i'm working on that's in the visual/polishing stages of development. After that I have a layout for another ttt map I want to work on.

Eventually I want to come back to this map and improve the visual design a bit, not too happy with the ceiling of the main room (its quite empty) as well as the pit/cliff (also empty, and flat). I also want to add a whiteboard or something with the map layout and clues for the key spawn locations.
Insert_Username 27 May, 2023 @ 9:26am 
are you still making maps btw?
Levi Animator™ 26 Jan, 2022 @ 7:57am 
i love it there is so much to do!
do more maps like this
keep up the good and amazing work!
i like making a little puzzle map
Ostross 21 Nov, 2020 @ 2:19pm 
Ahhh, this might be it. Thank you!!!
wethan2  [author] 21 Nov, 2020 @ 12:55pm 
@Meatmode, I just tested the map on my laptop that only has the map installed and it worked fine. I think the problem is on your end.
If you have any mod that changes the ent_replace .lua file then that would cause the issue, the file changes default CS:S/HL2/TF2 entities into ttt weapons/ammo. That also changes weapons the combine use into ttt weapons, which they cant use, breaking them.
Ostross 21 Nov, 2020 @ 9:48am 
It's a nice map. Shame the weird combine spawns don't work.
wethan2  [author] 19 Jul, 2020 @ 7:10pm 
wethan2  [author] 19 Jul, 2020 @ 1:13pm 
Sure