Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

78 ratings
Explosion Distortion
   
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Other: Graphics
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349.106 KB
17 Jul, 2020 @ 12:36pm
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Explosion Distortion

Description
This mod adds a distortion effect to most explosion particles in TFE and TSE, similar to the one found in The Next Encounter. I had to un-batch a lot of particles to get the distortion working, so there might be some performance drops, I haven't tested a full playthrough yet.

The explosions affected are:
- Rocket Launcher, Grenade Launcher and Cannon projectiles
- Biomechanoid Major rockets
- Zumbul rockets
- Bomber projectiles
- Kamikaze and Bomber death explosions

11 Comments
Doktor Hayden 31 Aug, 2024 @ 4:14am 
Hello developers, tell me yes or no??
Doktor Hayden 23 Jul, 2024 @ 8:12am 
The game works but produces errors like this 18:05:32 ERR: Particle effect Content/SeriousSam3/Presets/Effects/Particles/PreMultipliedAlpha/RocketExplosion_01.pfx (#ObjectAddress(CEffect, 0x02005717)) has inconsistent batching flags on its subeffects!
What is this error and how can I fix it?
Doktor Hayden 23 Jul, 2024 @ 5:31am 
Soulmyr buddy, can I make an adaptation of this mod for 3 sam?
xdshot 8 Aug, 2020 @ 11:59pm 
FEAR, is that you?
Soulmyr  [author] 31 Jul, 2020 @ 10:47am 
I don't know of a way to fix that, unfortunately
FrameRater 31 Jul, 2020 @ 10:28am 
Time linked (37:14) for one example.
https://youtu.be/AcrIVxM4RZM?t=2234
FrameRater 31 Jul, 2020 @ 10:26am 
I figured someone would had said it by now but anyways, this mod seems to cause a lot of strange, large horizontal warping effects occasionally on said explosions. Not sure if something can be done about that or not. I used this for a full playthrough on FramePlay (Ultimate Redefinition Pack). It should be visible fairly often there for example.
Xeller 22 Jul, 2020 @ 4:56am 
if only there was a bfe style smoke mod...
monke 17 Jul, 2020 @ 7:38pm 
cool, if only there was a screen shake mod...
Soulmyr  [author] 17 Jul, 2020 @ 2:16pm 
No idea to be honest.