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Right now i'm working on ironing out bugs and coding last bits of planned features.
Paradox is making me a bit antsy because with the new DLC, they change the map AGAIN which is surprisingly tedious to deal with as a modder. (but i like what they do to yugoslavia, so i approve of the map change)
For multiplayer and shenanigans purposes, you can ask Mussolini to give you control over the entire Italian navy (so that the italy player does not have to deal with that).
I severely nerfed IEA's starting industry (because my whole server said it is OP a.f.), but it can be built back up using the italian corporations focuses.
Of course, the massacre of addis abeba will also be featured, as well as the General Nasi's and prince Amedeo's famous last stand. You will also be able to close the strait of Aden/Djibouti if you control that land on both sides (not possible in vanilla)
First iteration of the tree will be historical only, but after that is done, i'll start doing ahistorical stuff to backstab italy and do some anti-imperialist pan-african stuff. For now, you can decide which direction your military will expand into, settle italian corporations to boost the economy of your newly acquired colony (italy WAY overspent of this historically, in 1937 even spending more on it than all of italy earned in that year, iirc). you can promote Idris Awate to general, who fought for IEA historically as an officer, both in ethiopia also as in WW2, and later on, after WW2, formed the eritrean independence movement and is still venered as a hero there.
You will be able to expand IEA's capacity enormously, getting a focus to urbanize aka to increase building slots via decisions.