X4: Foundations

X4: Foundations

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X4 More Construction Buildings
   
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18.694 KB
24 Jul, 2020 @ 8:52am
22 Mar, 2021 @ 4:24am
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X4 More Construction Buildings

Description
Split Vendetta is required!

Adds additional Yards and Wharfs to the NPC races (including Xenons)

Each of the 8 main factions gets an additional yard and wharf. These are placed in strategic positions at game start but will be reconstructed at a random position if destroyed.

Xenon got additional 4 wharfs at game start


A fresh start is suggested, but even without, the races will try to build their additinal buildings if their economy is good.

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15 Comments
Mod works with 7.10, but some things aren't working propertly.
I use this mod to delete Xenon Ships all the time, otherwise they overrun all the other factions sectors.
Mooncake 20 May, 2023 @ 11:36am 
Works with 6.0 without any trouble
AngelofDeath69 15 Apr, 2023 @ 5:08am 
6.0?
WayTooClose® 25 Apr, 2022 @ 3:55pm 
still works with 5.1 !! just so you know
Atlantika 3 Nov, 2021 @ 3:56pm 
does it still work with 4.1?
Valinir 14 Sep, 2021 @ 12:10pm 
anyone knows if that mod works with 4.1 too?
KungFury  [author] 22 Mar, 2021 @ 4:25am 
yes
MegaSkyHammer 21 Mar, 2021 @ 3:11pm 
4.0 teran dlc compatible?
KungFury  [author] 4 Mar, 2021 @ 1:43am 
That is not a real flaw. It will only make ships built a bit later but therefore the Ai will build twice as much. Its just a problem in theory or if the AI needs a ship within a very short amount of time but in all other cases, it will even out.
Think of 2 hullpart productions vs just 1 if you would have just enough ore for just one facility. After some time the output will be the excact same.
AK_Snowbat 27 Jan, 2021 @ 12:31pm 
found a flaw, if the npc faction doesn't have a strong enough infastructure then it'll spread it's resources out between the stations and not be able to build anything.