Stellaris

Stellaris

Not enough ratings
Force Spawn Preset Empires
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
45.396 KB
24 Jul, 2020 @ 9:16am
19 Nov, 2020 @ 1:30pm
5 Change Notes ( view )

Subscribe to download
Force Spawn Preset Empires

Description
Features
This mod allows you to configure spawning of preset empires same as you do with your own custom empires.

It includes all preset empires from all DLC.
Human empires are listed at top of the screen and disabled by default.
All non-human empires are set to spawn always (force spawn) and are listed in same order as in default game.

Iferyx Amalgamated Fleets was slightly reworked to make it compatible with MegaCorp DLC.
Now it is a Megacorporation with Free Traders and Gospel of the Masses civics.
As you can see it is still a Trade League and they will have Peaceful Traders AI personality.

Installation
Subscribe to this mod and enable it in launcher.

Then copy contents of this link
https://pastebin.com/390m9CGB to your
Documents\Paradox Interactive\Stellaris\user_empire_designs.txt file.
Copy it at the start of your file so your custom empires will be loaded last.

If you don't have such file, create it.
You also can copy file user_empire_designs_template.txt from the mod folder and rename it to user_empire_designs.txt.

Compatibility
You can use this if you don't own all DLCs, however relevant empires will not be playable (obviously).
This is also fully compatible with mods that add more preset empres.
However, you might want to also copy them to your user_empire_designs.txt file.

Iferyx will not be playable without Megacorp, but it is very easy to edit it for yourselves.
Choose Oligarchic government, Corporate Dominion and Shadow Council civics.

That's all.
11 Comments
Egobyte83 9 hours ago 
@danielthelaw
Can't find that one in the workshop.
danielthelaw  [author] 22 Apr @ 4:07am 
@kbentley77 this mod is outdated, I have new mods called Ärchetypal Preset Empires instead which I keep updated
kbentley77 21 Apr @ 7:38pm 
Never mind my last comment. I didn't follow the instructions before, but I now I did, and now for most of the preset empires it's saying that the design contains errors or uses features from disabled DLCs. In the case of UNE, it was set using humanoid cities and ships, which you need the Humanoids Species Pack in order to use. The Kilik Cooperative required the Megacorp DLC for it's ethics. You can probably go through and fix each of them, but we shouldn't have to do that on our end. Maybe you should have used the vanilla versions rather than versions that DLCs modded.
kbentley77 21 Apr @ 6:26pm 
After enabling this mod, on the new game screen, I only see my custom empire and a DLC empire, no others. And when I play the game, I don't see the human empires. (UNE or COM).
Mechanized Battle-Thomas 27 Mar, 2023 @ 3:17pm 
nope only got about 50% of my empires
whenwrašk 6 Feb, 2022 @ 5:45pm 
this still work?
BlackLaser 9 Oct, 2021 @ 5:46am 
does this actually properly work? because there is a bug in stellaris that makes your already force spawned empires not spawn at all...
Arkhangelos 10 Feb, 2021 @ 7:18am 
Hey thanks for making this. I wanted a way to force the preset humans into the game and you made it happen. Appreciate it.
danielthelaw  [author] 29 Aug, 2020 @ 6:05am 
Read Installation section. You must work with your Documents\Paradox Interactive\Stellaris\user_empire_designs.txt file.
guardian1368 29 Aug, 2020 @ 12:21am 
this mod just removes them all