Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Tags: mod, campaign
File Size
Posted
728.649 KB
24 Jul, 2020 @ 3:51pm
1 Change Note ( view )

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Bandits

In 1 collection by Havie
[Havies Mods] Overhaul Collection
26 items
Description
I started a bandit campaign since the rework- and I felt like a few things were missing.

This mods currently pretty small compared to the normal changes I make,

I will probably keep adding a few things with more play throughs.
(currently playing Yan Baihu)

This mod adds:

More stats to Yan Baihus top tier faction resource pool.
The current rewards felt super under whelming working so hard creating a giant coalition ,
so I added some.

Raiding Stance now gives bonus exp per season.

--More to come im sure.

ALSO
updated my improved food tier mod to work with bandit tiers:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2004350266
Encampment to work with bandits:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1791602441
7 Comments
Double A 18 Jan, 2022 @ 5:32pm 
it's part of your overhaul collection
Havie  [author] 18 Jan, 2022 @ 5:10pm 
I think I delisted this mod cause something went wrong with an update. Not sure how you stumbled across it but I think its broken now
Double A 16 Jan, 2022 @ 10:52pm 
seems to crash my game
Havie  [author] 8 Aug, 2020 @ 12:44pm 
@ElVasquenho

thats a good idea, ill add it to my backlog and Ill investigate this eventually. Im playing some other games rn.
Dreaming Dragon 8 Aug, 2020 @ 12:06pm 
I have had many crashes with this mod. Can no longer use it in my current makeup -- like thedoomhammer, I also had this problem even with other mods disabled.

Another thing that I think you might add to the mod, if you continue to modify it, is no cap limit to Yan Baihu's unique unit the White Tiger Warriors. Seems silly that you can, essentially, build buildings anywhere to get more of the Yue Tribesmen and Yue Warrior Remnants, but you're limited to 6 of the White Tiger's own warrior units.
thedoomhammer 7 Aug, 2020 @ 7:55pm 
Yeah, I was getting a crash on start-up with this mod, even with all other mods disabled, which was a bit confusing. Wish I could point to something that would cause that.
Havie  [author] 7 Aug, 2020 @ 3:21pm 
Has anyone gotten a crash with this mod? I've heard one report, but it seems highly unlikely this would conflict with anything