Stormworks: Build and Rescue

Stormworks: Build and Rescue

58 ratings
USS Atlanta
   
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Vehicles: Creative
Environment Mods: Environment Mod
Tags: v0.10.32
File Size
Posted
Updated
39.236 MB
25 Jul, 2020 @ 2:14pm
25 Jul, 2020 @ 5:06pm
2 Change Notes ( view )

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USS Atlanta

Description
This is a roughly 1:1.2 version of CL 51, USS Atlanta.

Description
The USS Atlanta, launched in 1941, was an Anti Aircraft light cruiser, and the lead ship of her class. Named after Atlanta, Georgia, she was 165m long (127 in game due to workbench restrictions), and 16m wide. She displaced around 7,000t normally, but when fully loaded she displaced 8,500, managing 32.5kts, or 60km/h.

Fate
Sadly, the USS Atlanta was scuttled on the 13th of November, 1942, after severe damage by friendly fire during the Battle of Guadalcanal. The approximate location of her sinking is 9°23′S 159°58′E.

In game
This item causes a fair bit of lag, and is not very well optimized. It spawns at the custom oil rig base, along with a base station, meaning it won't drift away, however please note that this can cause instability in large waves. I'll try to keep this updated, but I'm not fully committing. I (Fenu) built the exterior, hull, and most systems, and Frying Pan built the interior.
It is sinkable, as it was scuttled IRL. That's my reasoning.

Stats:
Max Speed - 20 kts
Range - 500+km @ 20 kts
Endurance - Over 10 hours
Total fuel - 499,500 liters of diesel
Power Generation - 48 Large diesel engines
Propulsion - 12 large electric motors, powering 3 large propellers

A couple know issues/things that can be improved

1 - Fuel is used as the primary source of ballast, so as you drive it will become unstable, however, this is mostly a non-issue, as it will take over 5 hours of driving for the difference to be noticeable.

2 - The exterior were not built to the same standard as the interior, as I was intending on making performance as good as possible without making it look bad. I might , emphasis on might, rebuild it, but it is very unlikely.

3 - Its top speed in game is drastically lower than IRL. This is because of weird Stormworks drag physics with the wedges, and there isn't much I can do about it.

While this should be obvious, NO REUPLOADS.
28 Comments
Jimpuffpuff 22 Feb @ 2:43pm 
the atlanta is such a cool ship
Danny 14 Jan, 2022 @ 4:34pm 
Noice.
just a random strider 2 Jan, 2022 @ 4:51pm 
i love this ship interior so much
Fenu  [author] 30 Dec, 2021 @ 6:14pm 
I might, I don't really play Stormworks all that much anymore, if I ever do I may. Both of them are very large and thus laggy, so its really impractical to work on them. Thanks tho!
rebecca_c93 24 Dec, 2021 @ 7:26am 
wow gg
Firebirdxiv 22 Oct, 2021 @ 9:16pm 
Do you think you'll update/expand the Atlanta or finish the Salem now that the weapons DLC is out?
Captain Leviathan 8 May, 2021 @ 6:42pm 
Amzing job though
Captain Leviathan 8 May, 2021 @ 6:42pm 
Oh no, this gives me PTSD from World of Warships, oh god, the HE spam...
HalfWayDone 25 Mar, 2021 @ 4:40pm 
Never mind lol I could tell when my game took a minute when I was spawing.
HalfWayDone 25 Mar, 2021 @ 4:38pm 
Where is the oil rig