Sid Meier's Civilization V

Sid Meier's Civilization V

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Faerun for BNW
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File Size
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4.574 MB
18 Jan, 2014 @ 1:34am
29 Jan, 2022 @ 5:30pm
15 Change Notes ( view )
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Faerun for BNW

In 1 collection by framedarchitecture
Faerun
6 items
Description
Explore a Dark Fantasy Realm

Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun.



New in v.18 Spellplague

* New city, resource and terrain graphics.

* The Spellplague, a world-altering event, enabled via the Advanced Setup Screen.

* Complete overhaul of all non-human races:

-- The Drow can found Lolth Pantheon, and sacrifice population to finish production.

-- Elven cities automatically improve resources, and can uproot to become mobile warriors.

-- Dwarven cities can work mountains and become more productive as they store up gold.

-- Gnomes research new technologies, freeing them from population growth constraints.

-- Orcs have three powerful new heroes to aid in their conquests.


Requirements

* You must have installed and enabled Faerun Art Assets v.7 or higher, available here.

* You must have installed and enabled Faerun Soundtrack v.6 or higher, available here.

* Brave New World Expansion (Gods and Kings Expansion optional).


Compatibility

* Faerun is not compatible with other mods, which should be unloaded.


Features

* Choose from 25 Civilizations reflecting Faerun’s major kingdoms.

* Load Faerun with any map or map script with any settings.

* Includes four Faerun scenario maps with true start locations for civs.

* Random events allow you to vanquish powerful foes and reap huge rewards.

* Recruit powerful Heroes, including Bards, Rangers, Druids, Wizards, Assassins and Paladins.

* Over 50 Spells that can be cast at will by Arcanists, Clerics and Heroes.

* 10 unit races, including drow, dragons, dwarves, orcs and gnomes, each with special abilities.

* Follow the path of Good, Neutral, or Evil by choosing an alignment, each with unique strengths and weaknesses.

* Send your heroes on pilgrimages to Cult Centers to entice up to 15 Deity Pantheons into your cities.

* Over 100 new buildings and wonders, organized on a new technology tree.

* 4 new Victory types: Good, Neutral, Evil and Magic.



Credits

* See the readme.txt in the mod folder for details and links to the many fantastic modder's work included in Faerun.


Hotseat Games

* Subscribe and Enable Gedemon's Custom Advanced Setup Screen, available in the Faerun Collection.


Troubleshooting Crashes, Installation and corrupt Saved Games

* Unload all other mods.

* Run under DX9 if running under DX11.

* Delete all previous versions of Faerun and Faerun Art Assets from the MODs folder.

* Delete the cache (C:\Users\UserName\Documents\My Games\Sid Meier's Civilization 5\cache)

* Update to the most recent version of Civilization 5 (1.0.3.279)

* Because this is a DLL mod, spell-casting will not function on MacOS. Mac users should probably try Faerun for G&K.



Alternate Download Site

Faerun at Civfanatics[forums.civfanatics.com].




Author discusses Faerun on Modcast Episode 58[forums.civfanatics.com].

Faerun featured as "Mod of the Week" at PC Gamer.

If you enjoy this mod, why not give it a positive rating?
Popular Discussions View All (64)
2
22 Dec, 2024 @ 11:09pm
Unable to cast spells via wizard or hero
Soclub
5
25 Aug, 2023 @ 12:07pm
Cormanthor faction crashes the game + some others.
Ennoch
10
13 Nov, 2024 @ 7:05pm
Hotseat Isnt working?
13oo!
738 Comments
Paul Bismuth 19 Jun @ 9:46am 
Does anyone have the previous version without invisibility bugs, without assassination and where you could play the elven nation without crashing?
I don't understand the point of this update to kill the best mod in Civ and abandon it right after.
myrrhbear 14 Dec, 2024 @ 9:19pm 
I'm trying to find a way to play this amazing Faerun mod in multiplayer with my friends. Anyone know if there's a way I can do that?
Denizen 8 Nov, 2024 @ 12:23pm 
@Sidious there seems to be an issue with Cormanthor and its ability to uproot its capital city and building coastal buildings on seaside cities.

For now there doesnt seem to be a fix though you could try digging in the discussions above.
Sidious 2 Nov, 2024 @ 9:52am 
Soooo.. I love this mod and have played it countless hours.... Went to start up a new game today and was on turn 141 and it keeps crashing at the end of the turn. Any advice @framedarchitecture or anyone else? Tried a lot of the troubleshooting advice on here and still no luck.

Thanks again for all the work you've put into this game
SirKillalot 24 Oct, 2024 @ 1:31pm 
Please get hotseat working on this mod but AS WELL: PLEASE either grant me choice to turn off the time victory so I can keep playing indefinately, OR just remove time restrictions alltogether! Pretty please...?

So love the mod that I'm still asking questions here after years 'n years... :(
Emanon 15 Sep, 2024 @ 4:41am 
My absolute favourite mod for Civ.
I come back to this about once a year.
Burb 12 Aug, 2024 @ 2:48pm 
holy fuck dawg
Vorpal Spoon 2 May, 2024 @ 6:32pm 
EDIT: Apparently playing as Cormanthor is borked, as stated in another thread, Well, fun while it lasted I guess.
Vorpal Spoon 2 May, 2024 @ 6:28pm 
Has anyone finished/completed a playthrough with this mod?

I tried this several years ago and could not get it working properly (and yes I installed it per instructions). I came back and installed it (only Faerun sound/graphic/BNW) and this time it worked...for about 90 turns.

CTD, reload, then "Error x64: could not load graphics___" for about several things, followed by a 2nd CTD.

Is this mod just outdated or has anybody got this mod to function properly in the past few years?
Pavlik the Baron 27 Mar, 2024 @ 10:35am 
Is there a way to have JUST the civs and nothing else? I mean, I do like the mod but I always will prefer the classic Civilization V with some mods on top without any total conversion. I mean I suppose you could just edit it out somehow but then the civs (or some prospects of them at least) wouldn't probably work correctly, eh?