Garry's Mod

Garry's Mod

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The Antagonist's Story: Nova Prospekt
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
67.173 MB
31 Jul, 2020 @ 12:54pm
1 Change Note ( view )

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The Antagonist's Story: Nova Prospekt

In 2 collections by PlanetAlexanderProjects
The Antagonist's Story Collection
3 items
PlanetAlexanderProjects Maps
4 items
Description
After 2.5 years of development, welcome to the prequel of the adventure map An Antagonist Story: Anticitizen One. Set at and during the chapter “Nova Prospekt”, you and your team of Metropolice have been sent to the coastal prison find and shell out rebel bases, and follow through with any... unforeseen consequences.

The raid on Black Mesa East was a success, although the Freeman has not been found. As a Union Prospector, as called by citizens, you have been drafted to Nova Prospekt to root out resistance hideouts in City 17.

(For notes on playing in Gmod, see bottom of description)

Featuring
-Custom Combine voice acting
-Badges (secret achievements) are back
-Nova Prospekt, looking through the mask of the enemy
-Epic music from Half Life 2: Episode Two*
-A huge story map, rich in detail, lore and secrets

*No extra games or addons required to play

Original Antagonist Story: Anticitizen One map (they do not have to be played in order)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1286315453
For Half Life 2/HL2 Episode One players who don’t have Gmod or want the original experience, here is the link to Antagonist Story: Nova Prospekt on ModDB: https://www.moddb.com/games/half-life-2-episode-one/addons/the-antagonists-story-nova-prospekt

Now in HL2:VR!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2918991175&searchtext=

Please note that this map was designed for Half Life 2 and Episode 1, but is playable in Garry’s Mod. For a better experience, I recommend
-Disabling addons (or at least gameplay addons)
-Disabling god mode
-Disabling give weapons and suit on spawn
-Setting max ammo to about 300
-If you want, you can play on a gamemode that simulates Half Life 2

The physics are slightly different, but won’t hinder you. Since HUD hints don’t work in Gmod, just remember your flashlight, you can crouch jump, and you can press your use key to climb cables (by default “E”).

Gmod doesn’t take advantage of Half Life’s autosave system, however I have implemented a feature that will teleport you to the last checkpoint, as well as give you starting weapons. Be aware that this teleport system does not reset the game to when the checkpoint was activated, therefore time will have passed as usual. If you want a fresh restart on the map, simply restart it. If you do happen to have any issues with it, you can noclip back to the same spot.

Also, this map is not designed for multiplayer. If you want to give it a whirl, go ahead, but I will not be troubleshooting multiplayer issues.

If you do have any non-multiplayer related issues, please leave a comment and I will do my best to troubleshoot. If you have feedback, please let me know as well, as this is what helps me level up my environment design.

I'm not one to usually ask this sort of thing, but if you enjoyed this map, it would mean the world to me if you could share this with your friends and perhaps leave a positive rating. I've worked real hard on this map and would love for as many people as possibly to try a new adventure.


Finally, if you enjoy props, cosplay or environment design, my work can be found at planetalexanderprojects.com or on Instagram, @planetalexanderprojects

Thank you all for being a part of this new journey.

For those who may have trouble understanding the custom dialogue, here is a transcript:

[After exiting starting elevator] “You’re late. Follow us to the command room”
[In office room] “Anticitizen hold identified at grid space 117 by 294; preparing headcrab shell.”
[Office room, launch sequence] “Shell launch in 3, 2, 1. Shell launch.”
[After launch incident] “You. Investigate the prison sector and submit a damage report.”
[Entering prison screening room] “As part of the Xen 24 protocol, these doors are closed to contain infections. You will provide assistance in exterminating any threats. Now unjam that door.”
[On train finale] “Company: Nova Prospekt is being evacuated. We have been assigned to City 17 to aid in oppression efforts. Engaging train controls.”


128 Comments
WolfBite 19 Jul @ 9:39pm 
Tried to pull out the error log from the crash but for some reason the only logs i have are from crashes from before i downloaded this lol. So i guess i dont even have a log for this? Im going to do a full wipe and reinstall of Gmod and hopefully that fixes it for me. Not sure how everyone else is doing.
PlanetAlexanderProjects  [author] 15 Jul @ 12:38am 
If you guys can send through any errors in the dev console before the crash - preferably as close to the anticipated crash as you can - that may be helpful, thanks! Unfortunately on my end I can't reproduce the issue.
WolfBite 15 Jul @ 12:05am 
Crashes as well sadly. Was super stoked to play this one. Even turned off all my mods and went in pure vanilla. But after opening cutscene it kicks me out of gmod entirely not even an error message. :/
Wheat 13 Jul @ 1:54pm 
Probably one of the cutest maps I've ever played

Very fun, 7/10 :]
JayHog1992 14 Jun @ 1:44pm 
Yeah, having the same issue as Ceaseless. The opening cutscene starts well, but after it fades to black, it crashes.
PlanetAlexanderProjects  [author] 25 Apr @ 2:20pm 
Hmm, I'll look into it, though something like that shouldn't crash the game.
francis 25 Apr @ 7:00am 
map keeps crashing during the opening sequence, when the scene cuts to black. I have all gameplay changing addons disabled and have also tried the russian version. I am running the 86-64 beta.

These errors keep coming up in the console:
Unhandled animation event AE_THUMPER_THUMP for prop_dynamic (x2)
!! ERROR: bad input/output link:
!! prop_ragdoll(ragdoll_train_elite,StartRagdollBoogie) doesn't match type from logic_timer(timer_trains_elite)
PlanetAlexanderProjects  [author] 22 Apr @ 12:49am 
Psst, new map available in my collections. Don't get your hopes up!
PrestO 15 Dec, 2024 @ 4:55pm 
I found out dynamic haul + height fix addon breaks the sequence somehow
PlanetAlexanderProjects  [author] 15 Dec, 2024 @ 4:44pm 
Heh heh, glad to hear it works. Mods can be funny like that - sometimes they may change one little thing that you don't expect, to make the mod work.