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Oh you´re yellow sub, no wonder the quality is high hehe. I wish to further learn modding and there is a lot to learn from creators like you c:
I'll fix the first bug, and I know about the second one and I'm too lazy to fix it :P
However i noticed two small things :
-the effects of the repair station 2 are broken because the path used is incorrect ("effects/" instead of "mods/repair_station/effects/"). The effects are in the repair station mods, not in the base game.
-Your script doesn't check if the repair station belongs to the team of the destroyed structure. As a consequence your repair station 2 can repair your opponent base if it's close enough (4VS4 carnage for exemple) which is funny.
This doesn't work on neutral structure because they don't have the ressources to rebuild.