Kenshi
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No Despawning - Weapons
   
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6 Aug, 2020 @ 1:55am
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No Despawning - Weapons

In 1 collection by Teirdalin
Teirdalin's No Despawning Collection
6 items
Description
So anyways, I finally made an actual upgrade that works to my FCS, and here is one of the results of my minor upgrades to it.

The No Despawning Weapons mod. Don't you hate it when you've gotta run away from that army of beak things and your weapon weighs 875lb because you maded it all out of the stones you had in your backpack and/or armour?

Also this in theory should make it so when disarmed by a guard/slaver/etc or whatever and they toss it on the ground, it won't despawn.

Well worry no more! This makes every, vanilla single weapon/crossbow persistent! Like magic, golly gee whillickers Batman!

I'm making a series of "No Despawning" and this will be the third mod for the collection.

If you want to support my stupid piece of s*** projects that are no better than something a gutter would eat, here is links to my elemental plane of money.
https://www.patreon.com/Teirdalin
paypal.me/Teirdalin

And with that, thanks again my delicious assorted Kenshi Meat-creatures. Snap, Crunch, Chew. <3
10 Comments
Teirdalin  [author] 9 Oct, 2023 @ 3:05pm 
I mean if you leave weapons literally all over the place maybe after several thousand.
VillbliTårta 9 Oct, 2023 @ 2:03pm 
will this effect performance
Doma 6 Feb, 2021 @ 4:23pm 
Btw, idk if you take request but theres this one mod which i couldnt find on the workshop and i'm not sure if someone already did. If it would be possible to increase the range to which you can talk to shopkeeper, its really annoying when the character goes around the counter just to speak to the shopkeeper, anyway just an idea.
Teirdalin  [author] 6 Feb, 2021 @ 3:52pm 
Oh, if it just changes vanilla stats then it'll work.
Doma 6 Feb, 2021 @ 2:54pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1713201571

the mod in question, it's not exactly a weapon mod as in new weapons, but it changes how the vanilla weapon works, thoughts?
Teirdalin  [author] 6 Feb, 2021 @ 2:52pm 
It wooooooonnn't.
Unfortunately.
Doma 6 Feb, 2021 @ 2:22pm 
Looks like a really amazing mod, i'm using a weapons mod with this so i hope it also work with them.
Teirdalin  [author] 8 Sep, 2020 @ 1:06pm 
Awesome.
Le Roi Bambou 8 Sep, 2020 @ 12:55pm 
it does, and pretty well. good job!
Teirdalin  [author] 6 Aug, 2020 @ 5:55am 
I'd appreciate if someone tests this a bit. I'm not sure if it is working entirely flawlessly. Not sure if weapons work the same as other items or not. But I believe it should.