Total War: WARHAMMER II

Total War: WARHAMMER II

87 ratings
ClayChunag's Lizardmen Unit Pack (S&F dlc Updated)
   
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Tags: mod, Units
File Size
Posted
Updated
26.743 MB
6 Aug, 2020 @ 11:16pm
19 Jul, 2021 @ 5:22am
10 Change Notes ( view )

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ClayChunag's Lizardmen Unit Pack (S&F dlc Updated)

Description


Add five new units for Lizardmen.

Ancient Stegadon (Weapon Platform)

An Ancient Stegadon have crossbow and solar engine on platform.

Ancient Stegadon (Revivification Crystal)

An Ancient Stegadon with Revivification Crystal, who can restore life and stamina for allies in melee combat.

Ripperdactyl Rider (Infantry Killer)

Ripperdactyl Rider with multiple weapons, who can drop rocks and have blowpipe.

Ancient Razordon

Throw like an archer, strong against multiple.

Horned Ones (Temple Guards)

Temple Guards on Horned Ones, powerful cavalry.

Bastiladon (Mist Engine)

It can cover allies advance and avoid missile attacks.
33 Comments
JediMasterDraco 19 Apr, 2023 @ 10:49pm 
I would second the call for this mod to return for Game 3, or if your too busy would you mind terribly if someone else did so?
Purge8642 20 Jul, 2022 @ 10:23pm 
Hi there! I'm loving this mod a tone for Lizardmen, but I was wondering if you had any plans for porting this over to Total War Warhammer 3 in the future. :D
Shadow1474 4 Jan, 2022 @ 10:56pm 
Hey there! I was wondering if you'd give me permission to make a submod for this mod, just a simple rebalance for the overhaul I use. If so, credits will be given, of course, and a link back to the original.
Hans 16 Sep, 2021 @ 2:14am 
Still need someone to make a SFO Mod :)
ChrisChaos777 1 Aug, 2021 @ 3:18am 
Was it hard to make the weapon platform stegadon? Like texturing it and stuff? Thats my new favorite unit i think lol I love this mod
ClayChuang  [author] 19 Jul, 2021 @ 5:22am 
added
Purge8642 19 Jul, 2021 @ 1:44am 
Ghosts of Pahuax subfaction doesn't have these units in custom battle mode, could you fix that please?
dotori242 16 Jul, 2021 @ 5:14am 
Sweet, thank you!
ClayChuang  [author] 16 Jul, 2021 @ 3:09am 
It should now function normally
dotori242 15 Jul, 2021 @ 6:43pm 
Hmm... identified this one as the mod that cause crash on launch.