Total War: WARHAMMER II

Total War: WARHAMMER II

29 ratings
Holy Knightly Orders - Faction changer
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, UI
File Size
Posted
147.934 KB
8 Aug, 2020 @ 9:24am
1 Change Note ( view )

Subscribe to download
Holy Knightly Orders - Faction changer

In 1 collection by RedDragon0908
Holy Knightly Orders
4 items
Description
Hello everyone,
welcome to this mod page.

___________________________________________________________

Formal information
Please make sure to read the following mod description and the informations below before you ask questions or request updates etc.
If you like the mod you are welcome to press the "thumbs up" button or leave your feedback in the comments.
Even if you don't like the mod you are welcome to give your constructive feedback.
___________________________________________________________

Description

This is just a small mod designed for my HKO mod series linked below. I created it just for fun but decided to upload it for your use/entertainment too.

It changes the name of the "Chevaliers de Lyonesse" to "Holy Knightly Orders" and it's banner.
Furthermore I renamed the starting regions/provinces/settlements for both campaigns to a bit more crusader-themed ones.

The screenshots should show all things that are edited.


Link to HKO - Units:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2091692164

Link to HKO - Lords:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1582398039https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1582398039

Works perfect with prop joe's Regional Unit Rename
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2137055636
___________________________________________________________

Current issues
none


Since this mod is really just a bit of UI and text work there should be never compatibility issues, aside from mods that do the same to the edited faction.
___________________________________________________________

Please before you request an update (because of changed game version/new patches etc.) make sure that my mod is really not working anymore or causing a crash.
The vanilla game launcher marks a mod as outdated as soon as the game version is changed - a changed game version might be not campatible with a mod anymore but most times it's nothing but a outdated mark.
If you have troubles with that simply use the mod manager linked below.

Kaedrin's Mod Manager
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399787504

PayPal donation link:
https://www.paypal.com/donate?hosted_button_id=4CFB4KR246CTS
8 Comments
RedDragon0908  [author] 22 Sep, 2021 @ 9:11pm 
In mortal empires there is a bug that requires to control the whole first province to be able to build the buildings.
Tiggy Skibbles 22 Sep, 2021 @ 2:13pm 
So I was messing around with the mods some more, they have the buildings in the vortex campaign but not the Mortal Empires one
RedDragon0908  [author] 22 Sep, 2021 @ 12:53pm 
No, in theory.
Sadly I'm not able to check this issue further since I'm not at home till next week.
Tiggy Skibbles 22 Sep, 2021 @ 11:59am 
yes, is there a specific load order I need?
RedDragon0908  [author] 22 Sep, 2021 @ 10:09am 
You have both mods activated, right?
Tiggy Skibbles 22 Sep, 2021 @ 2:26am 
For some reason as the Holy Knightly Orders I don't have access to the crusader recruitment buildings
RedDragon0908  [author] 8 Aug, 2020 @ 10:26pm 
Thank you for the feedback. Henry was planned as 2hander but due to campaign animations and battlefield animations there were some issues that resulted in the current lord mod version. Maybe repanse animation work for males too... have to test it.
vo 8 Aug, 2020 @ 1:47pm 
any chance we can get HKO lords with greatswords ? Amazing job with all your mods!