Garry's Mod

Garry's Mod

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Hematolysis: VacantJob [Level Content]
   
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Content Type: Save
Save Tags: Courses
File Size
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23.356 KB
8 Aug, 2020 @ 8:30pm
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Hematolysis: VacantJob [Level Content]

In 1 collection by Clerkius
Hematolysis: The Essentials
57 items
Description
A playable demo of Project Hematolysis featuring Jancias' map (gm_vacantjob).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2190401599

Discord for Project Hematolysis: https://discord.gg/a4m3hbU

Even in the middle of a zombie apocalypse, there's still work to be done. Featuring highly detailed environments with weapons, ammo, and other loot interlaced inbetween it all for immersive looting. Spawning zombies not included, but you can easily add a spawner or two yourself! Add-ons required to load in all entities should be listed (no more than 3 add-ons).

The point of this Course is to debut how the bigger levels yet to debut will load with the potential of multiple preset saves that can be loaded in an instant for more dynamic gameplay. Project Hematolysis' level courses are built entirely out of props and entities in Sandbox mode allowing for significantly higher levels of detail at little to moderate performance cost when done right, as well as a nodegraph to adapt to the level course for smooth NPC navigation on the levels, and with the right application can be loaded into gamemodes.

Too many props? No problem! Add or remove as you please to adapt to your PC's performance cap and save over the original for your own personal use. Don't like the weapons? Same application. It's like combining the art of scene making with level design.

Feel free to use this Save for posing, scene making, etc. It's for you guys! <3

Half-Life 2 and Left 4 Dead 2 mounted content is recommended.

Recommended near-complete collection for Project Hematolysis: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191748273
18 Comments
Clerkius  [author] 2 Dec, 2023 @ 7:12pm 
Yes.
Zlobniy_Sigma 1 Nov, 2023 @ 12:27am 
Its save?
Clerkius  [author] 13 Sep, 2022 @ 8:11pm 
It's all in the description.
revolution summer 13 Sep, 2022 @ 5:22am 
this is a save
Gaxxg 6 Aug, 2022 @ 9:55pm 
Screamer?
Clerkius  [author] 24 Dec, 2020 @ 8:43am 
Excellent Choice! That's a first-time case for me to hear about.
Literally _____ 24 Dec, 2020 @ 1:17am 
Oh well, I simply spawned props from the spawnmenu and put them back where they were supposed to be and saved it to fix it
Clerkius  [author] 23 Dec, 2020 @ 10:35pm 
I just loaded up the save and had no issues from my end. Apart from having HL2:E2 + L4D2 mounted, there's also some props from CSS if they were not pulled from L4D2's folder. Apart from the gnome not saying "Woe to Thee" when interacting due to the Save breaking that (and he was relocated too), everything else functions as it did on the map itself for Gmod.
Literally _____ 23 Dec, 2020 @ 10:04pm 
***The props were dynamic props and were supposed to be part of the map by default, did you accidentally delete them? lol
Literally _____ 23 Dec, 2020 @ 10:02pm 
Some props disappear shortly after loading the save, I'm playing on Singleplayer and don't have any prop limits. Some of the props that disappear would be the computer desk at spawn and the shelves by spawn's exit. Whatever the gnome was standing on in front of the door also disappears.