Brick Rigs

Brick Rigs

108 ratings
Mark V Juggernaut REFRESH Bipedal Artillery Mech
   
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199.778 KB
9 Aug, 2020 @ 9:25pm
13 Nov, 2020 @ 9:11pm
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Mark V Juggernaut REFRESH Bipedal Artillery Mech

In 1 collection by ZiggyZug
Zig's Bricks With Legs
13 items
Description
It actually walks!

1696 Bricks

The Juggernaut was the only mech I've ever posted that wasn't really good at walking, so I decided to go back and update it with a few things I've learned since then and made it actually functional. As a bonus, it even has a lower brick count.

So now! Behold! The tallest mech in the collection! Comprised of 3 massive cannons, 2 massive legs, and a dozen or so rockets. Perfect for causing a few noise complaints from the neighbors, and then promptly turning them into powder.

_______________CONTROLS_______________
• Press W to go forwards
• Press S to go backwards
• Press A or D to turn
• Aim turret with mouse in operation(alt) mode
• Press the left mouse button to fire the cannons
______________________________________

_______________FEATURES________________
• Stabilizers that activate when you enter operation mode.
• A bit less rockets (doesn't completely deafen you like before).
• Lots of smoke
• Big Cannons
______________________________________

_____________THINGS TO NOTE_____________
• Good fps recommended for best reliability
• As with all mechs like this, the legs are glitchy and might phase through the ground and break several laws of physics
• Reduced FPS also reduces the speed of the mech through either feet clipping through ground or less friction
• Flat ground recommended
• If the vehicle fails to move properly, go into the editor, select any block, and place it again
• Probably doesn't work in multiplayer
______________________________________
18 Comments
YEETER9000 18 Jan @ 10:16am 
i cant get it to aim up or down, i tired both alt mode and without alt mode, i tied both mouse and arrow keys
T0rgon 3 Jan @ 5:27am 
How do you change the angle of attack on this mech? I don't fully understand its full control scheme....
Very Unfulfilling Soup 16 May, 2024 @ 7:33pm 
This is really damn cool man but it just doesn't walk at all, immediately falls over, I tried the editor thing and it didn't fix it at all
✞ Larry ✞ 19 Oct, 2023 @ 3:14pm 
it looks down when i walk
ladkeysladkey 26 Aug, 2023 @ 6:52pm 
not work
No glyphid 2 Mar, 2023 @ 3:20am 
How about doing something really BIG.
The_Weapon_Factory 23 Dec, 2021 @ 2:01am 
how can u make it walk?
The Russian Bias 16 Aug, 2021 @ 5:57am 
holy shit dude well fucken done
FuriousWeasel 17 Oct, 2020 @ 11:06am 
I found some interesting physics bugs that could aid in making this more destructive...
FuriousWeasel 17 Oct, 2020 @ 11:05am 
I'ma go see if I can modify this...