Stationeers

Stationeers

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More Worlds (Vega)
   
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1.163 MB
11 Aug, 2020 @ 9:05pm
5 Dec, 2021 @ 11:27am
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More Worlds (Vega)

Description
A hot planet in the Vega star system, 25 light years from Earth. The planet is predominantly abundant in blue quartz. Watch out for dangerous solar flares, which get hot enough to vaporize quartz and result in blizzards of molten glass!

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  • Vega (25 ly)
    Name: Vega StartingCondition: Vega RespawnDifficulty: Normal
    Has Lava Gravity: -7.8 SizeOfWorld: 10 BedrockLevel: -39
    SolarScale: 2200% Temperature: -0 - 977 °C Pressure: 6 kPa
    Atmosphere: 100% N2, 0% H2O
    Ore Density: 1399%
    Ore: 71% Si, 11% Fe, 6% Cu, 5% Au, 3% Ni, 1% C, 1% Ag, 1% Pb, 0% Co, 0% U
    Difficulty: Iron Man

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21 Comments
sunrazor1  [author] 11 Sep, 2023 @ 3:40pm 
No welding tool?? did it burn up? Tool belt might be in the starting crate(s)
Nox 27 Aug, 2023 @ 9:08am 
Is this actually playable without a welding tool at start?
sunrazor1  [author] 14 Jan, 2023 @ 5:19pm 
The idea is that the intense solar activity creates a sort of haze that glows in the night. Just using my imagination on this one.
merath 21 Dec, 2022 @ 6:54am 
is this not to be total dark at night
sunrazor1  [author] 28 May, 2022 @ 2:07pm 
The passive vent is meant to provide the difficulty of not exploiting a vacuum during the heat of the day.
Dalesco 26 May, 2022 @ 6:43pm 
You can only get water by buying it, can't you mine it?
Dalesco 26 May, 2022 @ 5:32pm 
Can someone explain to me how I am going to get the furnace to work with a vent pass? It's no use, it won't turn on!
Guuldan 1 Mar, 2022 @ 3:50am 
No problem, I've played most of your worlds on a Stationer difficulty with food and water at 1. Its not a water problem but a starting condition problem I'm having because you need a room/air lock to eat and drink in and at a 1 rate that happens quick to get a vent and O2. Pretty sure 1 more canister of O2, 2 pipe segments and swap the passive vent for an active is the answer. 5 is to easy once you know the game. Anyway thanks checking it out.
sunrazor1  [author] 28 Feb, 2022 @ 4:58pm 
I'll investigate the water situation. But if played right, you're supposed to build a big enough room that you open up during the cool of the morning before the sun rises. Then close the room just before sunrise. The room should heat slow enough that you don't need to vent out. I don't make promises that any of my worlds are survivable on hunger/thirst rate 1.0. The game default is 0.5. Do note that this world was created long before thirst was introduced and long before the re-balancing that affected suit a/c and heating exploits.
Guuldan 28 Feb, 2022 @ 9:01am 
When it was designed did you consider Stationers Difficulty with hunger/water use set to 1 in mind. Kinda impossible without at least 1 active vent a couple more pipe segments and and extra bottle of O2 for a safe room. I've tried a lot, I really like this world but its impossible to get enough oxygen and the vent fast enough.