RimWorld

RimWorld

38 ratings
DCSS statues and altars
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.438 MB
12 Aug, 2020 @ 12:28am
6 Jul @ 6:27am
13 Change Notes ( view )

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DCSS statues and altars

Description
Add Dungeon Crawl Stone Soup statues and altar tiles as decoration props.
  • Dungeon Statue: Can be crafted from the Sculptor's table. Stats are same as large sculpture.
  • Replica Altars: Decor props of DCSS 26 regular gods altar & 2 removed gods altar & faded altar. There are no special function except that some altars have glow lights. These are on the Joy tab in the Architecture menu.

    + added replica Roxanne and Orb of Zot
    ++ added two dungeon statue variant and Ignis altar

Reference list of using dlls source
  • GT_Animation[ludeon.com]: Texture animate tool. Built in this mod is customized to the latest version of NET framework and Unity Engine.

The source of the images used in this mod is DCSS's public domain tiles and do not claim copyright as mine.

Note
  • Q: Why is the Vehumet altar's beauty stat higher than others?
    A: Because I'm a follower of it.
16 Comments
blood_guts 4 Jul @ 7:50pm 
One of my favorite mods. makhleb makes heat and Qazlal generates electricity. Are there any other hidden traits to these? I know the one that costs artillery shells is more beautiful than the rest.
tuxedo nyah 20 Jun @ 9:44am 
I always come back for this one. Thank you for keeping it updated. May Trog bless you
FlareShooter  [author] 17 Mar, 2024 @ 12:45am 
1.5ver pre-release. The blueprint error has been resolved and animated structures can be minified again.
상자 5 Mar, 2023 @ 12:13am 
Fuuuuuuuuuuu this is so cool
FlareShooter  [author] 12 May, 2022 @ 12:34am 
Animated structures now use a separate blueprint texture and cannot be wrapped to avoid related errors in the animate tool dll
Jew yb 30 Sep, 2021 @ 9:50am 
I LOVE THIS! I hope DCSS Ideology+altar come soon.
Omega 12 Jul, 2021 @ 12:56pm 
Yeah I feel you, a lot of mods are either a bit messed up or totally borked. I appreciate you letting us know though.
FlareShooter  [author] 12 Jul, 2021 @ 10:00am 
Since 1.3, there has been some change in the graphic rendering output method, causing a problem with the animation function dll.
When playing with dev mode enabled, structures with animation effects will infinitely generate harmless error messages if the blueprint queue exists on the map.
There is currently no proper solution, so it is cumbersome to mess up the log window, but please understand.
FlareShooter  [author] 6 Jul, 2021 @ 2:54am 
Note that the modder's faith converted from Sif Muna to Vehumet, so the beauty stat advantage also changed accordingly.
Celestial 20 Oct, 2020 @ 7:59am 
it's cool.