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Second, yes, buff popups are removed as they where very bloating with some AoE skills. But I kept the others like Riposte cause they arent that annoying. All the remaining pop-ups got a very high SPD increase on they anim.
Third, regarding removing Riposte/debuff but keeping the sound, sadly isnt possible. The anim can exists witouth the sound, but the sound cannot exist witouth the anim. Sorry.
I want to say hugest thanks for this mod I never knew I needed, but without which I can't imagine my life anymore! Everything works exactly as you described and combat does feel slightly faster now. I did however noticed something that is slightly bothering me.
When my characters or monsters get a debuff or activate riposte, the orange arrow as well as the word "debuff" of "riposte"above them do appear and the corresponding sounds plays out. All is good.
However, when either of them get a positive buff (either in combat or from curios), only the blue arrow shows; neither the word "buff" appears nor the sounds play out.
Is this intended to be such? Or is it just in my game?
If it is intended, is there, perhaps, a way to make the "debuff" and "riposte" words stop showing, but to make the sounds play out again?
Thank you in advance!