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The invisible bridge part no longer works as the blocks have lost their textures and are now visible. I'm assuming this is the same issue for where Graham is in the orb hub as the ground is visible with the same texture.
Regardless, M8 has left me more invested into the story. Keep it up!
In any case, I'm glad you enjoyed what you played so far! Your recent comment actually gave me a nice jolt of motivation to resume work on the campaign :)
However, despite this mod's age and how changes have weathered it down a bit, I have to say again that I've really enjoyed the campaign so far. It holds up pretty well and functions as intended up until M8. Nevertheless, you've got me hooked and I can't wait for next 3 acts.
Cheers!
sadly, that bug in M6 is really consistent on my end too. i'm going to try and emergency-patch it tomorrow so you can at least finish the campaign.
thanks once again for the detailed feedback :)
unfortunately, this means we need to completely rework VCAS, so it'll probably only get updated once Act 2 drops. as for compatibility with the DUI SR mod, i'll look into it myself and see if that's what breaks the UI.
really glad you enjoyed the campaign :) have you been able to get past M6? sometimes the game soft-locks in that scenario.