Project Zomboid

Project Zomboid

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GK's Realistic Professions (Build 40)
   
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Tags: Mod
File Size
Posted
78.758 KB
18 Aug, 2020 @ 3:50pm
1 Change Note ( view )

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GK's Realistic Professions (Build 40)

Description
You're telling me a doctor should have 3 points in first aid? A carpenter couldn't make a barrel? No, I don't agree.
The goal of this mod is to make the starting skills for each profession more realistic. So you should start the game knowing how to do things someone in your profession would know how to do.
The hope is to create a better sense of immersion and let you role play your character better in regards to their backstory.

You can find the build 41 version of this mod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2204106513
I also created a version of this mod with realistic starting loadouts for each profession which you can find here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2202791861

I'd like to thank ohgodspidersno for helping me troubleshoot.
Workshop ID: 2201863733
Mod ID: GKRealisticProfessions

3 Comments
LauraWalker 20 Aug, 2020 @ 8:45am 
Working here in (build 41) nice job
GiraffeKingGames  [author] 19 Aug, 2020 @ 1:00pm 
@DrArtur Yeah this mod isn't necessarily made to be balanced or preserve the same style of game. It was made to make you feel like your character was a real person before the game started and actually knew how to work in their profession. It's more of a Roleplaying mod than a balanced mod. I may make a variant at another time that is more focused on game balance.
Jinx Addicted 19 Aug, 2020 @ 3:35am 
Interesting idea, but man! Thats a huge ovekill, consider balancing it, maybe make that professions cost a lot more. For example engineer can do everything for just 14 points?