RimWorld

RimWorld

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Ranged Post-Process Tweak
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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20.088 KB
19 Aug, 2020 @ 2:51am
11 Apr, 2024 @ 7:21pm
11 Change Notes ( view )

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Ranged Post-Process Tweak

Description
Supposedly changes the post-process of ranged combat to allow accuracy ratings of above 99.9% (Which would be downgraded afterwards by distance.)

This should stop your Archotech-equipped 20/20 shooter with a shotgun from missing a rabbit six times at 10 meters.

Note: It's *very* difficult to get up to 99.9% accuracy in the first place. This mod is unlikely to do much unless paired with items / status effects that heavily buff shooting accuracy.
7 Comments
Pasaway 11 Aug, 2024 @ 5:39pm 
@Hyper Coder: Go check out one of the "Un-Limited" mods, they remove caps and recalculate post processing curves for a lot of things. "Un-Limited Reborn" is the most recent one, but others work as well.
Hyper Coder 8 Aug, 2022 @ 5:01am 
my idea maybe is to remove the post procecc from skill lebel 15 on, would be fair in my eyes but anyway

another thing: your mod is cool anyway and helped me a lot
Hyper Coder 8 Aug, 2022 @ 5:00am 
would it be possible to add it, i have someone with 400% manipulation and other things but im stuck at 160% cooking
SynthUsami  [author] 6 Aug, 2022 @ 8:40am 
No. Only shooting accuracy
Hyper Coder 6 Aug, 2022 @ 4:28am 
does if fix other post process curves too? i have some in cooking an other working speeds
Tyrant 19 Aug, 2020 @ 1:52pm 
This overwrites a core Def instead of patching it.
HenMeeNooMai 19 Aug, 2020 @ 9:44am 
hell yeah, this's what i'm lookin for