Medieval Engineers

Medieval Engineers

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Water Planet 25km
   
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Type: World
Version: 0.7
File Size
Posted
Updated
302.357 KB
20 Aug, 2020 @ 1:02pm
20 Aug, 2020 @ 1:28pm
3 Change Notes ( view )

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Water Planet 25km

Description
This is the default water planet but its a 5 times bigger planet.

How to make your own bigger planets:

- find this file: steamapps\common\MedievalEngineers\Content\Data\Scenarios\Scenario_EmptyPlanet.sbx

- in the file search for this: <Radius>5000</Radius> and set it to the size of planet you want. (do this before starting the game)

- generate your world. Use the planet mod you want. This is an example of a water modded planet: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1930793892

- once generated, enable creative tools using the alt-F10 menu and use the tide commands to change the water level. The default water level is 5025 and you want to increase this by how many times bigger your planet is minus one.
For a x5 planet you will use the following commands:
/tide max 20100
/tide min 20100

Adjust this until the water level looks good. The difference between the min and max is how much the tides will change over time

Another important thing to do is find your world save folder and open the Sandbox.sbc file. Here you will find <ViewDistance>2600</ViewDistance> Set this to a number about 60% of your world radius. This is how far the voxels are visible. It has no effect on the grid loading distance. Setting it much higher has a low performance impact

You can now publish your world like this one and then others can just generate the world ready to play
Popular Discussions View All (1)
3
2 Jan, 2021 @ 11:59pm
Invisible collider bug
kcs123
24 Comments
peaceman  [author] 20 May, 2024 @ 4:48am 
Don't think this works on a dedicated server. What you can do is make your world in singleplayer, then copy it to your dedicated server saves folder. If you are subscribed to this you will see it in the scenario list when making a new world
kaskadian 18 May, 2024 @ 4:12pm 
I'm running a dedicated server (community edition) and I have this mod, water core and it's dependencies all listed on my mods section of the server config and using the Scenario -> DisplayName_EmptyPlanet.
The server loads fine and I can connect and get into game fine. Water is clearly running because the map has water but when I lower the water level I can clearly see this is not a water map. No sand.
Do I need to hunt down the correct world files and transfer them to the dedicated server?
DogeKingChris 13 Apr, 2024 @ 6:05pm 
Yea lol, foudn it out. Great mod bt
peaceman  [author] 13 Apr, 2024 @ 12:32pm 
You need to increase the water using the tide commands
DogeKingChris 13 Apr, 2024 @ 9:02am 
i cant see any water
Angel 20 Jun, 2022 @ 2:01pm 
Does't exist there. User will not even find such files there without it being in a folders with pre-made planets and its own sbx files.
peaceman  [author] 20 Jun, 2022 @ 11:55am 
emptyplanet folder? It says here: steamapps\common\MedievalEngineers\Content\Data\Scenarios
Angel 20 Jun, 2022 @ 4:32am 
there no file in EmptyPlanet folder. did you meant MedievalEarth folder?
Caspatio 3 Mar, 2022 @ 8:20am 
Thanks for the info!
Hektor Riven 5 Jan, 2022 @ 1:33pm 
Ok, good, thank you!