Space Engineers

Space Engineers

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Sedna City - a DailyTrade Landingzone [NO DLC NO MODS NO SCRIPTS | Blueprint]
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Type: Blueprint
File Size
Posted
25.609 MB
23 Aug, 2020 @ 3:37pm
1 Change Note ( view )

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Sedna City - a DailyTrade Landingzone [NO DLC NO MODS NO SCRIPTS | Blueprint]

In 1 collection by Errix
DailyTrade Universe
24 items
Description
Welcome Citizen,

here you see the futuristic city of Sedna. A vital and flourishing commercial bastion, that started in 2365 as a minor settlement.
Its proximity to the tradelane network, which was established in early 2300, quickly turned the arrangement of habitatelements and provisional landingpads into a small community, known by traders and adventurers for its cheap hydrogenfuel.
As time went by more and more people settled down at Sedna, the settlement became a city.
Over the course of several decades skyscapers and a dedicated spaceport were constructed, companies like DailyTrade Inc., Mercya and Orbital-Shipment Inc. opened buisnesses and brought wealth and riches to Sedna. Its latest technological archievment is a hovertram that connects the most important sights of the city.

Today the it is controlled by the DailyTrade Inc. which turned the former settlement into a citadel hungry for luxury and wealth. Flashing lights, signs and drones animate the people of Sedna to spent their money and buy a 'new life'.
Those unlucky souls who cant pay their rent anymore have no choice but leaving the city and their former lifes behind and try to start anew on the miningstations in high orbit around the planet.

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Important:

!!
the traffic (drones and trams) was engineerd to work at HIGH oxygen and 1G
where ever you paste this blueprint, you should keep this in mind. even slight deviations may cause the systems to fail

if you want to speed up the trams (not recommended) search for:
'TW Vor' and 'TW Rück' and adjust the override to your liking

I tried my best to keep the partcount acceptable on this one (~43000 blocks)
therefor i had to focus on the essentials i wanted to have in the city,
lot of the buildings are totaly empty and i could not detail the lociations
as much as i would have liked (i am not happy about it, my CPU is ^^)
also: no roads here
____________
very important:

you are very welcome to comment, rate and share my creation with your friends

if you have any suggestions how to improve my build, please let me know :)
________________
not quite important:

The drones will start to fly 55sec. after you pasted the BP.
The hovertram is quite slow (but reliable!) it takes 2-4min for one ride.
Since this is my Mk38 of this d*** tram you will have to life with it (sorry, not sorry :D )
The tram will continue its path while you are in the city, prepare for a long wait or pack some
hydrogenbottles ;)

the city is 'survial ready' central cargo and hydro, reactors and oxygenstorage are accessed via the landingpad connectors
the gatlings need to be reloaded manually.
since this was constructed for g1, high oxygen planets there are no pressurised buildings or airlocks.
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not important at all:

the city comes with the mandatory bar/club
a small clinic/respawn
an equipmentdealer, a nice penthouse a hidden secret, flying drones and a bit more.
You may also use it for a shootout and sniperduel with your friends

_________________________________________________________
i highly recommend the 'edge-be-gone' mod by whiplash
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2042716312&searchtext=edge+be+gone

Some more stuff:

Spark Arena Soccer Station:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2131505157

Fenji Station:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1639755227

abandoned GD-12 Gas depot (Yorix-Station):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1766490940




23 Comments
Blackwater Canyon 26 Jul, 2023 @ 10:30pm 
Beautiful work.
Sharko Cat 18 Mar, 2022 @ 9:18am 
its nice that this cities tram system is not broken :D
CTH2004 16 Mar, 2021 @ 2:52pm 
fair enough
Errix  [author] 16 Mar, 2021 @ 1:54pm 
I have no plans on publishing the car on it self, i suggest to take a blueprint of it [CTRL+B] :)
CTH2004 16 Mar, 2021 @ 1:43pm 
no, wrong city (I found it in that "Ember City"), and it was in the penthouse executive area.
Errix  [author] 16 Mar, 2021 @ 8:55am 
@CTH2004 i am not sure which vehicle you are talking about - i am assuming you are talking about the holo-adverds?
CTH2004 16 Mar, 2021 @ 7:52am 
Quick question. That vehicle in the top tower, could you publish it? (And if you have and I missed it, it shouldbe in the Daily Trade collection, as like "Personal Corvette", or something)
Errix  [author] 11 Jan, 2021 @ 1:52am 
@Schnorrbert i would suggest placing this on a +100km diameter planet, eighter in a desert or on an ice plain (aka lake)
you can align the BP to the gravity by pressing B, hope this helps
Schnorrbert 10 Jan, 2021 @ 10:08am 
Any tips on how to place this evenly on a planet?
Six 17 Sep, 2020 @ 10:22am 
Don't worry guys, this blueprint is "SURVIVAL READY"