Age of Wonders III

Age of Wonders III

26 ratings
Drunken Mercenaries
   
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1.631 MB
23 Aug, 2020 @ 6:22pm
27 Sep, 2020 @ 1:48pm
4 Change Notes ( view )

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Drunken Mercenaries

Description
Features:
- Allows most class units to spawn at inns (as recruitable units).
- Allows many dwelling units to spawn at inns (those which make some thematic sense).
- Settlers and builders can be found at inns as well (although rarely).
- Machine units will spawn at inns.
- Inns can now hold 12 units for recruiting at once.
- Increases the value of the total spawned units considerably.
- The total amount of units you can get from a particular inn is set to 9999.
- Inn defenders are about twice stronger.
- Inns will give 150 happiness and 5 gold income to a city (if its inside its domain).
- Inns look more awesome.

No Tier4 units though. You will start getting Tier2 units from turn 11 forward (several per inn), and Tier3 units from turn 21 forward (usually 1-3 Tier3 units). The inn offer refreshes every 10 turns.

Seer blackmailed me into doing this.
15 Comments
$eeR 5 Nov, 2022 @ 9:48pm 
griff please make the spaw rate go down by maybe -2 turn
Griff  [author] 14 Sep, 2022 @ 3:50pm 
y, most likely
Mutante de uma Figa 11 Sep, 2022 @ 2:08pm 
Does this mod conflict with Class Reunion Mod?
Griff  [author] 16 Aug, 2022 @ 7:11am 
martyrs should spawn at the inns, unless i made a mistake somewhere
Mutante de uma Figa 15 Aug, 2022 @ 4:13pm 
Please! Can Inns spawn Martyrs? i'm longing for a Goblin Martyr because it's the last Goblin to complete my collection, and I will finally have all Goblin units.
Griff  [author] 22 Dec, 2020 @ 10:29am 
Cheers
Fatstrat 21 Dec, 2020 @ 7:39pm 
Excellent Thumbnail and concept.
Griff  [author] 2 Oct, 2020 @ 10:29pm 
up to you :-)
pobez1000 2 Oct, 2020 @ 8:50pm 
ah yes 9999 i see
makes partisan almost mandatory
Griff  [author] 28 Sep, 2020 @ 10:19pm 
Yes, they refresh practically endlessly in this mod too.