Tabletop Simulator

Tabletop Simulator

Not enough ratings
Misson: Red Planet (Second Edition)
   
Award
Favorite
Favorited
Unfavorite
Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
Play Time: 30 minutes, 60 minutes
File Size
Posted
Updated
249.513 KB
25 Aug, 2020 @ 2:22pm
9 Oct, 2020 @ 3:59pm
2 Change Notes ( view )

Subscribe to download
Misson: Red Planet (Second Edition)

Description
Uploaded this to play with my friends online during these trying times, but I'd be selfish if I didn't share it with ya'll ;)

Let me know if anything is missing. I'm hoping somebody can set this up better and maybe script it in the future, but that stuff ain't me forte.

(I didn't know how to get the round dial to work so I just dropped a piece on it to mark it, but I do have the scan of the arrow if somebody wants to do it right.)
10 Comments
sHellfish 15 Jan, 2022 @ 9:06am 
Hi Chipperton,
many thanks for the scans (and all the work).

I made a new mod based on your work. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2709720856&searchtext=mission+red+planet)

I hope it's fine for you. Otherwise I will take it down.
greenleafy0 28 Jun, 2021 @ 4:31pm 
I added some scripting. You can find this scripted version here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2531059992

If you wanna just put that in place of yours, I have no problem with it. Caveat: I've never played the game, so the scripting is based on my interpretation of a quick rules runthrough. Also, if you want me to script the arrow on the dial, i can do that. just let me know.
DanTheMan 30 Nov, 2020 @ 9:04am 
Thank you for the mod. However, you are missing two ice resource tokens. There should be a total of 11 resource tokens, enough for each location with one leftover. For now, cloning 2 extra ice tokens works as a temporary solution, but they should be in there by default. It would also be nice to make is so that the resource tokens are always face-down when you draw them out of the bag, unless there is some way to do that currently that I am unaware of.
Also, is it possible to make the launch pads separate pieces so that they can be adjusted per player count? Right now it looks like it is permanently at 6.
Crow 17 Oct, 2020 @ 5:19pm 
Thanks for this mod. I can't find the resource token to put on phobos. Is it missing?
z|fn@b 10 Oct, 2020 @ 2:19am 
@Chipperton: you are the man! :steamhappy:
thanks a lot.
Chipperton  [author] 9 Oct, 2020 @ 4:01pm 
Thanks David C and z|fn@b, luckily I had scanned those files and simply overlooked them in uploading it.

They should be fixed now. Let me know if ya'll see any other issues.
z|fn@b 9 Oct, 2020 @ 9:02am 
I can confirm what David C reported:
- there is a "global mission" card missing (front and back is different from the 13 standard mission cards: it's blue and white instead of the standard red and yellow): it can be seen in the rulebook pdf inside the mod, at the very bottom of page 2

THERE IS SOMETHING ELSE wrong:
- all the standard 13 missions are different in the real/physical game (I went and opened my box to check), but you have "Good Intel" mission card twice in the mod. I'll try and translate in english the missing mission card that the 2nd "Good Intel" has overwritten (my copy of the game is in french): it has a big "9" at the bottom left and the text says something like: "score 9 points if you have the most astronauts on Mars (excluding Phobos)"

thanks a lot for your help and looking forward to the fix.
David C 2 Oct, 2020 @ 5:21pm 
Thank you for the mod! I do think there is one thing missing: the Ice Mission card.
z|fn@b 24 Sep, 2020 @ 7:58am 
thanks a lot for this! I have been expecting this 2nd edition on TTS for a long time.
thanks for sharing.
bhfred 1 Sep, 2020 @ 6:07pm 
Thanks for the Module.