Space Engineers

Space Engineers

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TEC Dawnstar
   
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Type: Blueprint
File Size
Posted
37.507 MB
26 Aug, 2020 @ 1:39pm
1 Change Note ( view )
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TEC Dawnstar

Description
= Triton Exalt Command =

TEC - Dawnstar EC-101


TEC's first Dawnstar-class command carrier. Surprisingly manoeuvrable for a ship of its size.
Equipped with Weaponcore armaments: 2x300 & 3x300mm Battle Cannons, M61 Vulcans, 40mm Bofors, Homing Launchers and standard Rocket Launchers.
Boasts a large hangar capable of housing an number of support craft. 8 garages can dock up to 16 fighters in it's main hold, 2 transports in it's secondary launch bay, and has enough space to accommodate more in emergency situations. The dorsal hull has external 8 docking ports for rapid deployment.

Also features an internally reinforced Combat Information Center, a number of crew quarters, a security office and holding cells, a large cargo capacity, twin refinery and assembly systems, deuterium and azimuth reactors.


NOTES:
For those who cannot or do not wish to run too many mods, the ship can run without the following:
> Weaponcore (Weapons will not work)
> Weaponcore Battle Cannons (Will not be armed aside from 12 foward facing Rocket Launchers)
> Transporters (Does not effect ship offensive or defensive capabilities)
> Rotary Airlock (Ship will not be pressurised until doors are replaced)
> Decorative 1&2, Frostbite, SotF DLC (Some blocks will be missing, but can be replaced with vanilla)
> Diagnostic Script is not essential to the ships running
> Enterprise Cockpit and Engineering (Helm, Ops and some consoles will need replacing)

The must have mod is essential for ship structural integrity:
> Armour Ramps

It is advisable to run for power output, however enough vanilla reactors could potentially replace the following:
> Azimuth Pack
> Deuterium