Total War: WARHAMMER II

Total War: WARHAMMER II

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Nakai Hound of Itza
   
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Tags: mod, Campaign
File Size
Posted
Updated
113.342 KB
31 Aug, 2020 @ 4:50pm
8 Sep, 2020 @ 9:12am
3 Change Notes ( view )

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Nakai Hound of Itza

Description
Huge thanks to the original creator of this mod, and you can check out the original at Hound of Tlaxlan.https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1866056632

Co-op works just fine, and although it disables head to head because you have an alliance.

(Description from the main mod REPLACE Tlaxtlan with (Itza))

//What does this mean? This gets rid of the inactive faction of the Defenders of the Great Plan, thoroughly replacing it by Tlaxtlan(Itza) which does recruit units and does things on its own. I disliked having a faction that was basically just there to sit on a city and wait with a subpar garrison. It created scenarios like stumbling into Lustria and finding most of the settlements there were Defenders, and once you killed Nakai, the rest was just an easy chore to conquer. Now, even if Nakai dies, the faction left behind is the Tlaxtlan(Itza) we all know. For the player playing Nakai it should mean a bit less babysitting since this faction can at least take some care of itself.
Tlaxtlan(Itza) works like a normal faction so it will still have to build buildings before it does armies and so on. The temples required for Nakai's mechanics will always take one slot in their cities so sometimes it might take the AI a bit longer to get all the buildings needed.
Since the settlements are no longer the main building it used to build, now temples provide the income they did before. Tlaxtlan(Itza) will also build extra economy buildings, so combining both things, the player should have slightly more economic power than with vanilla Nakai. This also has the side effect that Tlaxtlan(Itza) gets an income boost so they'll spawn more armies overall. In order to make Tlaxtlan(Itza) not suffer in rough climates and thus ruining the player's experience of Mortal Empires, it was given all the climate resiliances Defenders of the Great Plan had.\\
13 Comments
Generic NPC 12 Dec, 2021 @ 4:47am 
Does this mod work when my Coop Partner Player as Itza?
SyrupGuzzler 18 Sep, 2021 @ 12:59pm 
Don't think you can say this mod works when anyone initiating diplomacy with your vassal breaks your vassalage... That is really game breaking and makes the mod unplayable. Your vassal gives you most of your money so when it just randomly breaks your screwed. Sure you can just take another settlement but if your not in a position to take one your fucked. You then have to deal with minus gold until you can take another one just to have it break again a turn later. Also AI can only initiate diplomacy at the end of the turn so when that does happen, you cant instantly capture a settlement so you always loose out on a turns worth of money.
Gorwe 18 Sep, 2021 @ 6:48am 
It works fine. Improves Nakai campaign 1000x . Though Itza does get OPd something extra! Nevermind, fun campaign, fun final battle(except fking Outriders, come on!), easily the best I've experienced!

So, thank you for adapting the mod to various factions besides Tlaxtlan and for Itza specifically! Thank you very much!
Villas 9 Jul, 2021 @ 11:24pm 
Hi there author. Is this mod still working? Is it possible to make this available for other non-playable Lizardmen factions like Zlatlan or Sentinels of Xeti?
POPISowyNumer 18 Mar, 2021 @ 2:28pm 
Is there an option to fix the coop vassalage drop by making additional attempt at vassalage at end of the AI turn?
UnLapinDeGaren 8 Jan, 2021 @ 11:22am 
ok tkhs
SweepMachine  [author] 8 Jan, 2021 @ 10:55am 
I addressed this with other people, but incase you don't know, if diplomacy is offered to the vassal, or sometimes it breaks the alliance, so All you need to do is retake any city, as long as you're taking it from ANYONE.

It will force the alliance back into place, as it's based on the take over of cities. I don't know of any way to change that, nor what causes the break in vassal, only that taking a new city fixes it.
UnLapinDeGaren 8 Jan, 2021 @ 5:32am 
I made a co-op with my friend and I play itza, he play nakai he doesn't earn money from me and the temples don't give money, you know why?
UnLapinDeGaren 7 Jan, 2021 @ 3:39pm 
thks
SweepMachine  [author] 7 Jan, 2021 @ 1:25pm 
yes it still works