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City Defenders for FCFWL
   
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TYPE: Extension
CONTENT: MajorFactions
Tags: UGC
File Size
Posted
176.890 KB
31 Aug, 2020 @ 6:36pm
1 Change Note ( view )

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City Defenders for FCFWL

In 1 collection by Iceberg
masterracefactionmodcollection
41 items
Description
Requires FCF Warlords

City Centers no longer gain +20 fortification points on level 2.

Districts award the city +40 fortification points on level 2 instead of 20.

Garths of Allayi award the city +50 fortification on level 2 instead of 20.

Militia XP per turn scales with game speed (thanks LeaderEnemyBoss).

Militia get faction-specific capacities. You can view them in the faction select screen.

Some fortification-related buildings (imperial kennels, materials hoard, medical center, bells and whistles) had their cost decreased by around 25%.

Strength of the Vault received the following changes (Thanks LeaderEnemyBoss for the values):
+1 militia
+50 fortification per district (no longer grants the flat +100 on city)
+5 fortification recovery per district
No upkeep cost

Classic fortification rules are recommended, though ELCP rules advantage the defender (mostly).

I had to integrate some code from FCF Citylords Lite to make them compatible. If you're using that mod, load this one after it.