Horizon's Gate

Horizon's Gate

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[Unlisted] Ash Monk
   
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Tags: Class
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4 Sep, 2020 @ 7:09pm
18 Jan, 2021 @ 11:47pm
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[Unlisted] Ash Monk

Description
Outdated Version
New version can be found in ManyDependencies.

Enlightened warriors who wield the embers of flames.

Ability
Description
Enlighten
Burn yourself and gain Magical Attack and Defense until the end of your next turn.
Explosive Strike
Make a melee attack against the target, dealing damage with your weapon and causing an explosion that deals fire damage and lowers Magical Defense to the target and targets adjacent to the target. Adjacent targets are pushed 2 tiles away from the target. If you are burning, consume your burn status, double Push distance, and inflict Stun against enemies.
Wildfire
Set an area on fire, dealing fire damage and inflicting Burn. If you are burning, consume your burn status and doubles fire damage.
Absorb Flames
If you are burning, consume your burn status and gain MP. Increases your Physical Defense equal to your fire skill until the start of your next turn. This does not consume an action in combat.
Camael
Charge up to your target and attack with your melee weapon dealing lower damage and pushing them back. Deal additional Fire damage and inflict Burn if you are Burning. If enemy is Burning, their burn is consumed, inflicting Sleep for 15 TTA and Armor Break.

Passive
Description
Healing Flame
When you are hit by a Fire attack or ability, gain HP equal to half your Fire skill. At the end of your turn, if you are Wet, take 2 Water damage. You take 5 Ice damage if Chilled and 10 Ice damage if Frozen. You take less Ice damage equal to half your Ice skill.
Undying Blaze
Gain Physical and Magical Defense equal to your fire skill and the Burn status effect for 4 turns when hit into critical condition (25% HP or less).
Magical Fire
When hit by an Ice, Wind, or Water attack or ability, inflict Burn on yourself for 75 TTA.
Combustive Aura
When you are hit by a melee attack, explode violently, dealing Fire damage equal to your Fire skill to yourself and adjacent targets, pushing them back by 2 tiles.

Status: Stable
2 Comments
LevelSix_SYSTEM 7 Apr, 2022 @ 11:25am 
Hmm, just had a thought...
If someone runs this w/ the 'Pengulli Race' by ArchmageXemnos wouldn't that be like super OP?
The modded race have a racial bonus that makes them Immune to both Chilled & Frozen, w/ a 50% Ice resist
I mean, I know Pengulis are 'already' OP cause they can wear shades/sunglasses but hear me out :B1:

Just wondering if their 20% weakness to fire would still balance with completely negating the Ice dmg, caused by Healing Flame
Not sure if the healing received that scales w/ Fire skill would still overpower the Burn status, even with a weakness to fire, if ranked up high enough?

That aside, this class looks super interesting to play & looking forward to trying it out!
Aleccia Rosewater 9 Jan, 2021 @ 10:50pm 
I'm consistently amazed by the crazy classes modders keep coming up with