Space Engineers

Space Engineers

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AE Corvette Revelation (new)
   
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Type: Blueprint
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6 Sep, 2020 @ 3:54am
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AE Corvette Revelation (new)

Description
All Environment Corvette
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Description
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This is the standard corvette that is carried by the Revelation II carrier.

Like the Revelation, the corvette also got a complete overhaul. This resulted in a ship, that is vastly improved compared to its predecessor. It still
fills the role of an anti fighter craft, but can also serve as a screening
or light attack vessel.

The corvettes main armament now consists of 6 gatling turrets to fight off
smaller vessels. In addition to those turrets it also features 6 interior turrets
to defend itself or the Revelation against missiles or boarding crews.
Finally it also has a large grid rocket launcher mounted on a simple one axis
turret at the front.

The ship also lost a little bit of weight to compensate for the fact that there
are now 4 corvettes on board the Revelation, instead of 2.
It also has a much sleeker silhouette, which should make it easier to evade
enemy fire.

Also it no longer has tilting engines, since they were quite exposed on the old
corvette and would not fit neatly in the new ship. To save power the ship now also has a cruise mode, that turns off all forward facing thrusters. This
can be used in space or in an atmosphere.

The ship runs on battery power and should only be recharged on the Carrier. It has a small reactor as a backup power unit, but that is mostly so you can still operate all the buttons on the toolbar in case you run out of energy, or switch
to reload the batteries. The auxiliary reactor should be kept offline during
normal operation.

To dock and undock the ship correctly you just need to use the buttons on the
second toolbar in order. More info on that can be found in the toolbars section
below.


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Stats
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Armament:

6 gatling turrets
6 interior turrets
1 rocket launcher


Dimensions:

Length: 30 blocks (75m)
-incl. antennas: 35 blocks (87.5m)

Width: 7 blocks (17.5m)
-incl. turrets: 9 blocks (22.5m)

Height: 4.5 blocks (11.25m)

Mass:
-empty: 430,000.00kg
-max recommended: 550,000.00kg
-max theoretical takeoff: 630,000.00kg

Jump Distance: no jump capabilities, needs to be carried


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Toolbars
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The first toolbar is for general flight and combat situations.

1.1: camera front view
1.2: camera rear view
1.3: cruise mode on/off
1.4: rocket launcher fire
1.5: turret rotor on/off
1.6: turret rotor reverse
1.7: rocket launcher on/off
1.8: interior turrets on/off
1.9: gatling turrets on/off

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The second toolbar is for docking.

2.1: camera docking view
2.2: connector on/off
2.3: connector lock/unlock
2.4: landing gear lock/unlock
2.5: merge block on/off
2.6: systems on/off
2.7: lights on/off
2.8: battery charge on/off
2.9: aux reactor on/off

For docking, start with the camera and work your way up from there,
until you get to battery charge.

For undocking, simply use all the buttons in the reverse order. From battery recharge to turning the connector off.

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The third toolbar is for other systems.

3.1: antenna on/off
3.2: oxygen stockpile on/off
3.3: spotlight front on/off

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Revelation Link

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2225089876

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I think thats it for the corvette.
Feel free to ask any questions you might have in the comments.

Thank you for reading!