Don't Starve Together

Don't Starve Together

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Mark clockworks and minotaur
   
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7.865 KB
6 Sep, 2020 @ 9:50am
21 Sep, 2021 @ 2:04pm
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Mark clockworks and minotaur

Description
Marks current location of clockworks and minotaur for anenemy autofarming
5 Comments
Maxi 17 May, 2022 @ 10:20pm 
I tested the mod, it's quite working, but not perfect. Upon pressing the choosen (editable) button, if the culsor is above a (any) clockwork itt will place an illusory mini sign below it. At every button pressing, a new one is placed, resulting a lot of sings if spammed. Also, they vanish upon quitting and rejoining.

EDIT: After some further testing, I discovered that these illusory signs have collision. You can walk through them, but can't build/plant on top of them. And also, they're untouchable by normal means (hammer and others), so the only way to plant anenemies to quit and rejoin, what deletes all of the signs, so you need to place other things down to mark the place, what make the initial mod almost pointless...
What do I missing? What is the correct method to use this mod?
Plagueの血 26 Sep, 2021 @ 12:22pm 
Thx for your mod to improve the felling of the game. But,i found a little problem that the marker would disappear when i quit and reload. Can you fix this? THX again.
cutlass  [author] 22 Nov, 2020 @ 2:29pm 
@Scriturs Sorry for the late reply. I'm pretty sure  this mod  is capable of showing a circle of specified radius. Ice flingo radius is 15 and I believe it’s also the default radius set in the mod so you won't even need to change that in mod settings if you only intend to use it for base planning.
Shynaid 8 Sep, 2020 @ 6:03pm 
Interestingly, with that you create an illusion of a poster on the floor.
Could you create one that makes the illusion of "ice flingomatic" and reach? to design the base
Sheogorath 7 Sep, 2020 @ 4:07pm 
Nice job! Really useful mod