Arma 3
180 ratings
Vilas Aliens Mod
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Data Type: Mod
Mod Type: Plane, Wheeled
File Size
Posted
Updated
288.601 MB
6 Sep, 2020 @ 10:50am
6 Sep, 2020 @ 10:59am
2 Change Notes ( view )

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Vilas Aliens Mod

Description
Vilas' Aliens Mod !!! :) Vilas has granted me permission to port his Colonial Marines items into Arma 3. This is based on Vilas' work and credit goes to him. I added the dropship and turret models. Additional content (beyond the movie!) is based mostly on the "Colonial Marines Technical Manual". Weyland-Utani soldiers found under "Independent".
54 Comments
zzzxxc1 6 Feb @ 1:03am 
Hello, I can't seem to fire the UBGL, what's up with that? Also I think it would be sweet if the pulse rifle could go semi-auto.
Verllero 12 Aug, 2024 @ 9:56pm 
@tredavidson77 Thank you, for share.
tredavidson77 12 Aug, 2024 @ 9:10pm 
I do wish a new mod was made or this mod was updated with stuff from the Colonial Marines Technical Manual. Seriously lot of good stuff in it like tanks, heavy artillery, and enough stuff to make a full fledged faction.

For anyone that wants to take a look here is a link to it.
https://ia601900.us.archive.org/9/items/aliens-colonial-marines-technical-manual/Aliens%20-%20Colonial%20Marines%20Technical%20Manual.pdf
Hatsumi 18 Jul, 2024 @ 3:48pm 
do xenos work with ace??? have not tested yet lol
hcpookie  [author] 28 Feb, 2024 @ 11:22am 
It SHOULD be:

this animateSource ["pods", 1]
J0hnnyRenegxdeYt 28 Feb, 2024 @ 7:01am 
so how do I make the ai open up the pods?
Mr Noseybonk 6 Sep, 2023 @ 4:57pm 
You'd think putting these future units up against present day ones, the future units would kick their arses......... but they don't!
Noork117 4 Jun, 2023 @ 7:13pm 
Dunno if you plan on updating this hcpookie, but instead of using the Arma 2 reload for the Rifle and vanilla MX GL reload for the launcher, I found some better alternatives that fit the model and look okay as they're vanilla animations. For the standard Rifle function, the DMR 02 Reload (MAR .338) animation almost perfectly fits the Pulse Rifle Model, and the TGR-21 UGL reload fits well with the grenade launcher.
hcpookie  [author] 26 Apr, 2023 @ 7:00am 
Happy Alien Day everyone! (4/26)
LucyTheWolfQueen 23 Feb, 2023 @ 9:36am 
Hey there, having a small issue with your mod.

The M56 Smartgun doesn't show up in the virtual arsenal when editing units or trying out the weapon. It instead changes to a vanilla LMG. I'm not sure if there's anything you can do about it, but it causes the Smartgun to be unusable unless you actively spawn with it.

Great mod, by the way!