Sid Meier's Civilization V

Sid Meier's Civilization V

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East Germany (Ulbricht)
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8.342 MB
8 Sep, 2020 @ 5:33pm
30 Sep, 2020 @ 10:27pm
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East Germany (Ulbricht)

In 1 collection by JFD
JFD's Civilisations
156 items
Description
EAST GERMANY (WALTER ULBRICHT)
Unique Trait: Economic System of Socialism
Constructing Production-yielding Buildings in the Capital passively contributes progress toward those buildings to all other cities. Gain a burst of Science when completing one of these Buildings in any city.

Unique Unit: Grenztruppen
This unique unit replaces the Marine for East Germany. The Grenztruppen does not possess the standard bonuses of a Marine, instead, it is primarily aimed at being garrisoned in your cities. When stationed in a city suffering from Production losses due to Unhappiness, the Grenztruppen increases the city's Production to counteract that loss. Also unlike the Marine, the Grenztruppen is unlocked at Radar.

Unique Building: Security Precinct
The Security Precinct is a unique replacement for the Police Station, only available to East Germany. This building works in tandem with East Germany's unique ability, doubling the amount of Production normally contributed toward Production-yielding Buildings whenever the Capital is constructing one. Building Security Precincts in all your cities before building up your industry in your capital will ensure you can maximize East Germany's production benefits.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
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10 Comments
andreluizka 29 May, 2024 @ 6:19pm 
PERFECT!
Gay Frog 19 Dec, 2023 @ 6:03pm 
Can you add a gold bonus when borders are closed with a wall constructed? Or maybe, walls and castles and such also act like constabularies?
Akiew 25 Feb, 2023 @ 10:51am 
I have a question. And although the mod is not displayed to me, I have had to find out after several unsubscribing and subscribing that the mod is nowhere to be found. I rule out memory issues, other mods show up with no problem. does anyone know what could be causing this?
Pilgrim 8 Nov, 2022 @ 7:56pm 
The experience of playing this civ is incomplete until you've built The Great Wall
Полинкаж (Polinkazh) 17 Sep, 2020 @ 11:26pm 
is this compatible with civ 4 traits?
Klisz 17 Sep, 2020 @ 5:34pm 
Ah yes, Tklisz, my evil twin who can only be distinguished by the extra letter at the beginning of her name
Nappa8000 14 Sep, 2020 @ 5:23pm 
Nice but where is crime component
Zenturo 14 Sep, 2020 @ 4:58am 
Den Sozialismus in seinem Lauf hält weder Ochs noch Esel auf! :wilbur:
Rhagmon 12 Sep, 2020 @ 1:15pm 
whats this?
Полинкаж (Polinkazh) 12 Sep, 2020 @ 2:06am 
YES FINALLY