Space Engineers

Space Engineers

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Nexus Galaxia
   
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Type: Blueprint
File Size
Posted
14.150 MB
8 Sep, 2020 @ 10:29pm
1 Change Note ( view )

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Nexus Galaxia

In 1 collection by Spaceman Spiff
Planetary Stations
37 items
Description
Nexus Galaxia is a standalone drone and small ship production facility. The Nexus Galaxia campus includes an ore & gas processing and component production facility, a wind turbine power tower, a fabrication facility able to build a relatively large small-grid ship or drone, an operations building, a medical services building, crew quarters, a control tower, and six enclosed hangar bays. Wheeled vehicles can exit using the ramp, and numerous ship and/or drone docking points are included throughout. This facility is well defended with both gatling and missile turrets. Cryo chambers are available for 14 players.

A series of timer blocks and a programmable block with a piston-control script are used to control speed and dwell for the welder-wall pistons. I've tested this configuration using my most complex small ship build - 1,071 blocks - as well as many others - using "realistic" for all advanced settings with 100% success. You may be able to shorten the dwell times for the timer blocks if using 2X or 5X weld speeds, but the new settings should be thoroughly tested to ensure 100% completion of your blueprint.

This is a completely vanilla build without the use of DLC or MODs; pistons and rotors, however, are used to facilitate proper operation and to allow the use of small-grid tables and computer desks in the operations building. Because of these subgrids, the campus will not print fully from a blueprint.

FACILITY STATISTICS
Blocks: 16,969
PCUs: 79,046
6 Comments
Spaceman Spiff  [author] 14 Sep, 2020 @ 4:35pm 
I agree. I've been asking for multigrid projector support for years.
maverick 14 Sep, 2020 @ 4:04pm 
ok thxs for reply i hope keen is going support multigrids i see alot of good stuff with rotors and pistons but they are not build by build and repair
Spaceman Spiff  [author] 14 Sep, 2020 @ 11:54am 
Projectors still work fine for non-multgrid blueprints. Most of my blueprinted ship and rover builds are without rotors and/or pistons, so they're not a problem. One of my mining rovers, Blue Crab , has rotor-operated drill arms, but I have included the step-by-step process for building the subgrid projections (the process is simple and straightforward).
maverick 14 Sep, 2020 @ 8:15am 
nice one but whe can use it in the projector multigrids are still not supported
Spaceman Spiff  [author] 9 Sep, 2020 @ 8:09am 
That's certainly a way to do it. Reliability is relative. I've tested my configuration extensively with many different builds, both with the blueprint centered and with it offset from center. (My initial design used welders in every other position to reduce PCUs; it was not 100% reliable all the time, as is the configuration now.) Will my printer always produce a perfect print? I don't know. But thanks for the suggestion. Any player is free to implement your suggestion into this build.
Quickshadow10m 9 Sep, 2020 @ 7:50am 
This is a script to reduce PCU, as well as make printing more reliable. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1912156094&searchtext=Rotor