RimWorld

RimWorld

29 ratings
Fallen world [1.0-1.2]
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Mod, 1.0, 1.1, 1.2
File Size
Posted
56.843 KB
9 Sep, 2020 @ 6:02am
1 Change Note ( view )

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Fallen world [1.0-1.2]

Description
Primitivism

Q: What does the mod add?
A: It replaces the equipment of all game factions with medieval equipment. Keep in mind that if you have mods that add new factions, this will not apply to them.

Q: What is the mod compatible with?
A: No incompatibilities have been identified at this time. Please note that this version does not change the royalty fraction. To change this, you should download the mod version from this link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2224054676

Don't install two versions at once!

10 Comments
SKYTPE 30 May, 2022 @ 4:23am 
I cant capture prisoners when i enable this mod.
Casual 24 Jul, 2021 @ 6:14pm 
Does this work for 1.3?
Medic Olkie 24 Jul, 2021 @ 12:16pm 
I have found that the pawns spawn only with plate armor and tribal headress when this mod is enabled. Even if I have many mods that add medieval armors.
ScarletRegent 14 Sep, 2020 @ 2:06pm 
@Peanutter Lock the tech tree to Medieval tech and below, if the mod counts that tech as medieval or below you should be fine.
peanutter 2 12 Sep, 2020 @ 9:52pm 
if i have more mods that add medieval stuff will the modded gear still spawn
Captain 11 Sep, 2020 @ 6:30pm 
This is great, thanks for making it!
Cybranian  [author] 10 Sep, 2020 @ 10:16pm 
@Dank Palpatine
The mod did not affect the player in any way.
Ausar the Vile 10 Sep, 2020 @ 7:43am 
Does it remove Hightier tech research for you aswell?
Cybranian  [author] 9 Sep, 2020 @ 1:44pm 
@HornCoyote

Если научусь делать патчи для других модов то могу и делать
dyer 9 Sep, 2020 @ 7:06am 
Хорошая идея, жирный лайк. А сделаешь совместимость с Vanilla Expanded?