XCOM 2
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[WOTC] Resident Evil 3: Remake Carlos Oliveira
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154.932 MB
9 Sep, 2020 @ 1:46pm
12 Sep, 2020 @ 7:23pm
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[WOTC] Resident Evil 3: Remake Carlos Oliveira

Description
DISCLAIMER: This mod adds a custom head - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads!

Quote:
"I'm not gonna die on you, and leave you in a cold, cruel, Carlos-less world."


Carlos Oliveira: A Tall Glass of Water
He's here to help protect any innocents caught in the path of Alien biohazards, and he's going to look good while doing it. You won't find a more compassionate soldier, Carlos believes in the just cause of defending people, regardless of what company he's working with. He's just the type of soldier XCom needs more of if they're truly going to win this war: not just on the battlefield, but in the hearts and minds of the people.

Features:
  • Default UBCS Carlos gear -- Male Only -- you may find these under names like "UBCS Carlos Torso (RE3)"

  • UBCS Carlos Head, Beard, and Hair featuring: (mostly) correct facial weights! Hair is also animated!

  • Tintable UBCS Carlos Head, Beard, Arms, and Hair: featuring colorable options that are influenced by both skin and hair color. (Please note that the skin influence is a prototype feature, as it's my first time with using fresnel+subsurface scatter maps; the results may not be completely ideal :)).

  • Tintable UBCS Carlos gear--featuring color options for the Vest and Pants. (Vest = Primary Armor Color, Pants/Some Pouches = Secondary Armor Color). You may find these under names like "UBCS Carlos Torso Tinted (RE3)"


Want to Support Me?
If you are feeling generous, you can support me with small donations on my paypal. [paypal.me] It is appreciated, but by no means necessary!


WHAT'S NEXT?
I'm currently working through a few more character commissions, and have a backlog of weapons from across various RE titles that I will need to organize before releasing.

And with my face animation update to STARS Jill done, I may take some time to learn & work on more animation/keyframing for future projects down the line. With that being said, if you're wanting to inquire about commissioning a specific RE character for XCom, feel free to send me a friend request. :)

Credits & Special Thanks:

ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S). ALL RIGHTS RESERVED.

Capcom for developing and publishing Resident Evil 3 Remake and all its assets!

Kanbara914's rendering [www.deviantart.com] of Carlos!

Snakeyboy's Resident Evil 3 Font[www.deviantart.com], which is featured as part of the Mod Preview picture! Please show him your support - it's incredible!

And once more, a special thanks to you for checking out, subscribing/liking, and supporting my work. Thanks for sticking with me as I continue to learn!
31 Comments
Nynex 14 Jun, 2024 @ 12:11pm 
Yea, would be nice to see the rest of the ubcs characters
mcunningham1011 6 May, 2024 @ 5:44am 
This is awesome! Any chance we could see the rest of the UBCS mercs?
mhmtkfz 7 Mar, 2023 @ 5:46am 
his eyes look a little weird on the character customization screen but overall he's good.Can you do the resident evil 2 remake Leon? It would be nice when the resident evil 4 remake is almost out.
Ancher 23 Jul, 2021 @ 11:44am 
From which mod is the Resident Evil 6's Assault Rifle for Special Tactics?
Luciano DeSilva 24 Jun, 2021 @ 1:52pm 
BRAZIL! [<o>]
NARALMA 18 Feb, 2021 @ 5:01am 
Can't wait to see what you managed to come up with, so fingers crossed.
NerevarRising97  [author] 17 Feb, 2021 @ 5:28pm 
It's actually in the final stages of my testing. It will probably release in a week if no problems arise! :)
NARALMA 17 Feb, 2021 @ 2:26pm 
man, that Nemesis sure seems hard to tackle
NerevarRising97  [author] 13 Nov, 2020 @ 7:27pm 
Haven't heard back about Leon + I've been busy with working on Nemesis/G-Virus. Will probably ask again after that work is done. :)
Thy_Revolution 12 Nov, 2020 @ 7:52pm 
Update on Leon?