Rivals of Aether

Rivals of Aether

25 ratings
Diddy Comp. (A Updated Diddy Kong)
   
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10 Sep, 2020 @ 10:56am
25 Nov, 2020 @ 10:27am
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Diddy Comp. (A Updated Diddy Kong)

Description
Diddy Kong is back in Action with a Fanmade Update making him more Balenced and more Modern

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ALL CHANGES

-Nspecial-

- Less of an arc

- Buffed damage

- Buffed knockback

-Fspecial-

- Now jump cancelable

- Less knockback

- Changed angle

- Less damage

- Added new hop sound

-Dspecial-

- Added Cooldown Hud

-All Strongs-

- Nerfed knockback

- Nerfed damage

- Changed angles

-Uair-

- Added better smears

-Fstrong-

- Added better smears

- Less hitpause on first hit

-Utilt-

- Added better smears

-Ustrong-

- Added better smears

- Nerfed hitbox size

- Less hitpause on first 2 hits

-Nair-

- Added smears

-Dattack-

- Added smears

- Made it multi-hit

- Changed angle

-Fair-

- Changed angle

- Added unique sound to weak spot

-Bair-

- Nerfed Damage

- Changed angle

-Dair-

- Nerfed knockback

- Added weak spot

-Uspecial-

- Changed charged sound

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Other Stuff

- Added Victory Screen Background

- Added Victory Screen Music

- Added New Taunt (Down Taunt)

- 16 ALTS

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-Original-

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1886910961&searchtext=Diddy+Kong

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Thanks so much for all of your Support!
8 Comments
cheeseman78 30 Aug, 2024 @ 8:37pm 
diddy kong
AbyssStarer 9 Nov, 2020 @ 3:43am 
Could you do something like this for "The kid" by Alpha Unit Tom.

Fixing things like the X when blocking, possibly removing the boss bar (so you can play in Boss battle stages, it could also be replaced with just using the boss buddie)

And the when crashes that are caused when playing the Sans boss battle or Soulbound Conflict
Marko 15 Sep, 2020 @ 4:21pm 
Please buff up air kill power
daboss9902 11 Sep, 2020 @ 7:08pm 
I agree with Masochist-kun but overall I think this is a great workshop character. His combo's and kill power often rely heavily off of his command grab and banana, so not having them already hurts him in those regards. With that being said, a unique buddy or something along the lines of that would definitely require work, but would vastly increase the characters viability, and just general fun. overall 4/5 stat character great work :)
webking321 11 Sep, 2020 @ 12:48pm 
Cool shades
dubious little creature 11 Sep, 2020 @ 9:27am 
I know theres no items and no he doesn't, just make it sorta float on the character's hand which I've seen someone do for a pickupable buddy, it doesn't really need a throwing animation either, yeah that will look weird but its more important that the move functions since Diddy is designed around banana. Even then thats not how workshop characters work, people would have to add their own animation support he can't do it for them so he wouldn't be doing it for workshop characters at all. If it's too tough just make only diddy able to pick up the banana, people could already send it back at him with parries

I'm not saying he has to it's just Diddy's entire gimmick is the banana so him not being able to use it sucks
Meltingbutter 10 Sep, 2020 @ 4:37pm 
Mashochist-kun In the game their is no items and he will have to make an animation with all the vanilla charcters and workshop characters to make them pick up the banana
dubious little creature 10 Sep, 2020 @ 12:11pm 
could you try making side b a command grab and the banana peel able to be picked up? Even if you don't do the command grab I feel like the banana peel needs to be able to be picked up or have a way to be thrown again once on the ground