Stellaris

Stellaris

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Evil ExHumans
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File Size
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49.112 MB
13 Sep, 2020 @ 12:34pm
23 Sep, 2022 @ 6:53am
14 Change Notes ( view )

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Evil ExHumans

In 2 collections by Nozeminer
Stellaris 2.7 Stuff
57 items
Stellaris 2.7 minimal change
45 items
Description
An evil human/semihuman/whatever you want it to be - species mod, heavily inspired by the Terran Khanate from Masters of Orion.

I made it because I couldn't find any evil looking humanoid mod that suited my taste.
I'm not smart enough to come up with a proper story though, so I just named them after what they look like. D:

It is standalone (has a seperate phenotype) to avoid incompatibilities and also comes with a custom city set.

All of them wear enviromental masks/gas masks, and no, this is not a statement regarding COVID-19 or any political stuff.



Credits also go to those who made the awesome mods that provided me with the assets I've used to create this.

Majestro Ratzfatz-GER for his Morjan Race mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=775589321&searchtext=morjan
- used the initial ini files as base and the body textures.

Dear Leader Prezydent Duda for his Better Human Portraits
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=748196512&searchtext=humans
-used a couple of clothes and edited them to a great degree.

Deadrick for his Remastered Human Portraits Expanded
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1637002910&searchtext=human+remastered
-used a few hairstyles.

Ketaro for his clothing pack
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1897941371&searchtext=Ketaro
-used the clothes (obviously).

Meltup for his City Collection
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=906953618&searchtext=pristine
-used one of them and recoloured it.

Rederp (and probably all the others who ported it back to idk who initially released it) for Human Revolution
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1649412843&searchtext=human+revolution
-used the enviromental masks.


And now, main, kill, burn and have fun! ^_^
Popular Discussions View All (1)
2
17 Sep, 2020 @ 2:50pm
Placing them into the humanoids tab/making them playable for the AI
Nozeminer
87 Comments
alankraskow 15 Feb @ 3:05pm 
Hey, I'm creating a massive human portrait rework, got few major mods with new portraits from different creators + my own stuff. Total of 520 faces, and was wondering if I could include your mod? Will of course credit and link original content :)
Alberto 20 Sep, 2024 @ 3:16am 
Just wanted to say that [S|C] CC Foehn's workaround below from 26 May works!
Calligos 7 Jul, 2024 @ 6:43am 
Understood, I shall make do without it then. Thank you for replying
[S!C] ΞX Gloomwalker 6 Jul, 2024 @ 4:28pm 
no, looks like its dead. Creator doesn't seem to care.
Calligos 6 Jul, 2024 @ 1:18pm 
Is this mod fixed? I can't truly play stellaris without the Terrans vs Humans concept.
[S!C] ΞX Gloomwalker 26 May, 2024 @ 11:08am 
Ok, I've found a quick and dirty workaround which (mostly) works.

1, Go to the mod directory. Should be D:\SteamLibrary\steamapps\workshop\content\281990\2228244908\gfx\portraits\portraits if you're on windows.
2. Open the .txt file (08 evil portraits or smth like that)
3. On line 54 (using on Notepad++) replace xevil with human and save
4. The portraits will now overwrite (mostly) one of the default human ones in the "Human" category

I've found that this 75% works? Some stock portraits slip through but most of them should be the EvilxHumans ones. Lemme know if this works for anyone else.
kojak 12 May, 2024 @ 12:37pm 
Hey bro this mod is broken, does not work anymore. The way portrait categories are defined has been changed in the new update. can you please fix when you get the chance? Thanks bigly
fisherb1986 9 May, 2024 @ 12:14pm 
would it be possible to get an update for 3.12
Ultronmania 20 Nov, 2023 @ 8:39pm 
HELGHAN FOREVER!