Caves of Qud

Caves of Qud

188 ratings
You see a cave spider and that's okay
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Type: UX
File Size
Posted
Updated
2.853 KB
14 Sep, 2020 @ 7:10am
15 Nov, 2022 @ 3:04pm
3 Change Notes ( view )

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You see a cave spider and that's okay

Description
Adds a tag to cave spiders so they're treated similar to qudzu.

They're still hostile but won't interrupt moving or waiting unless you get into melee range.

Tested on 2.0.203.56 and the 2.0.204.32 Moon Stair beta.
20 Comments
nightshade nocturne 30 Mar @ 9:24pm 
awesome mod, wish it also extended to other melee-only creatures like crocs...
Kinasin 20 Jul, 2024 @ 1:07pm 
is this working on current version?
enbyromantic 23 Feb, 2024 @ 9:29pm 
Protect the cave spoods, they've done NOTHING to you!!
MrBeast 10 Nov, 2023 @ 11:28am 
Essential
PerogiXW 21 Sep, 2023 @ 10:05pm 
Came back to Qud and checked my modlist, this was the only subscribed item. Glad to see the best CoQ mod it's still functional :heart_eyes_yeti:
Boondiggle 15 Jul, 2023 @ 12:03am 
Your mod gets my vote for best mod name of all time. It makes me giggle uncontrollably every time I come back to this game after a year or so and see it. I'm not afraid anymore. I see a cave spider, and that's ok.
Flurshin Turlet  [author] 5 Jul, 2023 @ 10:03pm 
It's nice to hear people enjoying the mod, thanks for the positive comments.
Eagan 5 Jul, 2023 @ 7:53pm 
My character no longer has arachnophobia. Thank you!
3xBacon 16 Jun, 2023 @ 9:06pm 
This is my favorite mod lol. You ignore spiders unless they attack you. Its beauty is in its simplicity. I don't want to adjust my auto explore options. Snapjaws still have painted loot to look at after they're dead. Always worth killing. But I want to leave my spider bros alone.
Unless they fuck with me. I have a gun
Flurshin Turlet  [author] 15 Nov, 2022 @ 3:07pm 
Updated with optimization and minor maintenance stuff. No functionality changes. Works on Moon Stair beta.