Stellaris

Stellaris

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Board That Ship! (fixed)
   
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1.699 MB
16 Sep, 2020 @ 2:45am
30 Apr, 2021 @ 9:37pm
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Board That Ship! (fixed)

Description
DEPRECATED. CHECK THE ORIGINAL ONEBoard That Ship! INSTEAD.

This a personal fix of the Board That Ship mod. You can capture Titans, Juggernauts, Colossus and Galleons with this mod enabled. Colony ships can also be captured but with a much lower chance.

A special project will be launched when enemy ship is under 1% HP. Research it with any fleet (not army transport) commanded by any admiral.

Available in 🇨🇳 🇺🇸 🇩🇪 🇷🇺 🇪🇸.

Not achievement compatible.


All credits to @had.

GitHub Repository[github.com]

Original Desc:

This simple mod will give you the opportunity to capture some ships.
The boarding process is presented on the screens.

You can board from player or AI.

Ships that you can capture:
  • Fallen/Default Empires Titan class.
  • Pirate/Marauder Galleon.
  • Fallen/Default Empires Colossus class.
  • Colony ships.



Known issues:
The captured ship ignores orders of the player and tries to do something different.
Solution:
add ship in any fleet.


Savegame compatibility
If you want to add the mod to the ongoing game, write in console "event board_that_ship.1".

If something going wrong, use option in Mod Menu.

Special thanks to Architecture, Tisson, hammyhamm!, killy84, Darh, 的帮助
You can do with the mod's code whatever you want, give me credits if you want.
8 Comments
FrozenParagon 24 May, 2021 @ 9:43am 
oh. so it was. thx for headsup
BurningRaptor  [author] 24 May, 2021 @ 3:21am 
Yes. But I actually suggest you using the original mod instead since it's 3.0 compatible now and it changed a lot from my fix.
FrozenParagon 23 May, 2021 @ 11:41am 
i'd be happy to help test this, but can it be safely disabled from a save? do we know yet?
Fedaygin 1 May, 2021 @ 6:34am 
@BurningRaptor [author] Thanks for info. I'll install this after got the plan done with them & share good word about this. Wish you success on path ahead :cozyrealmroyale: :timer:
BurningRaptor  [author] 1 May, 2021 @ 4:27am 
YES, it adds new events to the game so it modify the checksum.
Fedaygin 1 May, 2021 @ 4:20am 
@BurningRaptor [author] This is very nice thought for a mod. Question: Does this modify checksum as in disable the achievements ?
BurningRaptor  [author] 30 Apr, 2021 @ 9:38pm 
I changed some outdated functions but I am not sure. Please tell me if it works.
johnniska 30 Apr, 2021 @ 10:04am 
the board that ship mod causes the blank popup bug in my game but I really like the mod would you be able to look into the bug