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I'm currently trying to make a mode, which is based on this one, just without puzzlegrid and a added scoreboard hint that tells you, when you missed a colorblock. I haven't been able to represent the "missed colorblocks" part in the script and to be honest, my lua skills are pretty much limited to basic understanding... I tried to reverse engineer the block detection of the "freeride" mode and frankenstein it into this one. Without success. Any tips on this?
Lost Sky feat Jex - Where We Started
Again, if anyone knows a better way to fix this, please let me know!
Zindaras: Thanks for checking this, I'll have to look into the scoring mechanics when I have time.
Nappa: Unfortunately, this is the only way to get grey blocks to do what they do best in Ironmode. The skin is part of their script. I'll look into it, but I don't think there's a way to change them =/
It's important to me since I'm using this game as a visualizer too.