Kenshi
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Crossbow Expansion +
   
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228.105 MB
17 Sep, 2020 @ 1:30pm
19 Sep, 2020 @ 8:48am
12 Change Notes ( view )

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Crossbow Expansion +

Description
Do not enable the origional mod with this one as it will likely not work or crash your game. This should be save game compatible providing you have been playing using the origional mod.

This is not a mod I created but modified to be more friendly with ammo, crafting and obtaining the weapons in game. The origional author's mod is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1637251249

This all being said, I have made quite a few stat and weapon changes from his mod as I was not satisfied with not being able to craft all the weapons.

Emperors Jezzail Bow:
I wound up reverting the changes on this back as it was a bit op. the only thing I kept was the range. It should have the longest range in game. Changes I made as follows:

-Aim speed changed from 1 second to 2 seconds
-Minimum shot speed (at worst quality of bow) 1400
-Minimum Range (at worst quality) 2000
-50% damage to Robots

Cost to make:
-steel bars 18
Crossbow parts 10

Jezzail Bow
-Aim speed changed from 1 second to 1.5 seconds
-Minimum Range (at worst quality) 1800
-50% damage to Robots

Cost to make:
-steel bars 15
Crossbow parts 9

Holy Arbelast

Changed cost to make:
-Craft time 8 hours
-Steel bars 3
-Hinges 1

Buzzer Blade Slinger
This is a bit OP atm and I want to work out what needs to be changed. Probably going to greatly reduce the damage.

-10 round clip
-Minimum Bleed damage(at worst quality) 5.5
-Shot speed increased to 400 (at worst quality)
-Damage to Robots -70%

Mobile Harpoon Gun
This one was underpowered for what you got in the last mod as you rarely hit anything and the rounds were far too heavy to carry (not to mention the weapon)

-Minimum Damage (at worst quality) 95
-Minimum Range (at worst quality) 400
-Damage to Robots +200%

Scratch Tube
This weapon was about as useless as they come and had no real reason to use and so it felt like wasted content to me. I buffed it but not by much, making it a viable ranged weapon for your mainline fighters that would use the larger weapon slot but it will by no means be even close to as good as your normal ranged weapons.

-Minimum Damage (at worst quality) 18 ( i think this was around 5 or so)
-Damage to Robots -90%
-Damage to Humanoids -20%

Changed cost to make:
-Craft time 6 hours
-Steel bars 2
-Hinges 0.8

Superheater Bow

-Increased range (at worst quality) to 1000
-Damage to Robots +200%


Ammo:
Buzzer blades
-stack up to 50
-Has 50 Charges

Harpoon bundle
-Stack up to 25
-Has 25 charges
-Reduced the footprint these take up in inventory from 2x6 to 2x5

Heater Rods
-Stack up to 100
-Has 100 charges

All ammo now can be placed in the ammo chest. If you find any cannot be then let me know and i will look into changing it.
48 Comments
sex musket 6 Jun @ 2:32pm 
Is it OK if emperor's jezzail bow simply doesn't shoot and only consumes ammo?
Krazyone  [author] 29 Jun, 2024 @ 3:46pm 
@Javetts yup np. i was frustrated at it as well
Javetts 29 Jun, 2024 @ 6:59am 
Just now finding this. Thank you for adding blueprints that the original mod failed to do.
Shrimpins 2 Sep, 2023 @ 11:53am 
I saw your comment mentioning Crossbows are fun mod compatibility changes you were thinking of uploading, is that what this is? I'll use it and see, but would be nice to know for sure. Thanks.
Krazyone  [author] 12 Apr, 2023 @ 8:23pm 
@SpiralRazor Good luck and have fun!
SpiralRazor 12 Apr, 2023 @ 3:58pm 
Roger that sir!
Krazyone  [author] 11 Apr, 2023 @ 9:38pm 
@SpiralRazor again, the point was to make the weapon unique in some way (ast i tried to do with most of them). Please feel free to edit the mod as it is pretty easy to mod those stats when you load it up in the editor.
SpiralRazor 11 Apr, 2023 @ 4:24pm 
@Krazyone Erm...how do you think the harpoons get stuck into things?:) Its more of a piercing weapon than blunt force..if anything it would have a ton of +armor penetration.
Krazyone  [author] 27 Feb, 2023 @ 1:21pm 
@Sullis i wanted them to have more unique things and I had figured the harpoon gun having a more blunt force effect. At the moment I am waiting on kenshi 2 to do anything else really.
Sullis 26 Feb, 2023 @ 9:48pm 
This mod seems like a nice alternative to crossbow expansion, but I don't really understand why harpoon gun would have a damage vs skeletons and not fleshy races. That being said I haven't used it