RimWorld

RimWorld

123 ratings
Mechanoid+ [1.2]
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Mod, 1.2
File Size
Posted
Updated
591.773 KB
19 Sep, 2020 @ 4:23am
7 Mar, 2021 @ 1:53am
39 Change Notes ( view )
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Mechanoid+ [1.2]

Description
Global update

Errors may appear in old saves. Mod redesigned from scratch.


New constructions for the mechanoids

Q: What does the mod add?
A: The mod adds new structures that appear during the event, the cluster of mechanoids. The mod also adds health effects for mechanoids. They change combat capabilities.

Q: Is the mod CE compliant?
A: No patch for CE.

Q: What structures does the mod add?
A: Full list:


































Patches

- Alpha Animals


Translation

- Original Russian translation
- Original English translation
102 Comments
Cybranian  [author] 10 Jan, 2022 @ 12:27am 
@LeveFUN

Этот нет, есть 1.3 версия мода:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2595622530
LeveFUN 10 Jan, 2022 @ 12:14am 
Мод совместим с 1.3?
私はアニメが大好きで 9 Sep, 2021 @ 10:31pm 
Weird thing, but this magnetic comatose affects not only biological creatures. Mechanoids and androids (from Android tiers) affected as well despite their mechanical basis, Bots from VFE Mechanoids too
Lyven 2 Sep, 2021 @ 6:10pm 
Aight. take your time man. Real life stuff is more important than mod stuff. Good luck!
Cybranian  [author] 1 Sep, 2021 @ 1:30am 
@Lyven

I’m running out of time. So far, this mod is not next. Nevertheless, sooner or later it will happen.
Lyven 1 Sep, 2021 @ 12:33am 
When will this be updated? This is one of my favorite mods to use UwU
Viri 31 Jul, 2021 @ 8:52pm 
its suprising that after all those years i find modpacks like that
LS_Naix 8 Jun, 2021 @ 6:16am 
And Infinite hyperweave synthesizer produces synthread,what a fraud!
LS_Naix 8 Jun, 2021 @ 5:03am 
Turrets can shoot through smoke,Oops.