Ravenfield

Ravenfield

43 ratings
Pipeline [CQB]
   
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Content Type: Maps
File Size
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6.677 MB
20 Sep, 2020 @ 4:23pm
20 Sep, 2020 @ 4:42pm
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Pipeline [CQB]

Description
A small, but fast and action packed map, inspired the "America's Army 2.x" classic, Pipeline SF. It was made using the in-game editor.


This map is Infantry only and I recommend playing it with about 10 to 16 bots.
7 Comments
Klepto  [author] 23 Sep, 2020 @ 5:13am 
Thanks guys!

@Termitaterz
Great feedback, thank you! I'll definitely give the map another pass once I'm done with my current map project! I'll take care of the walls and the roof. Some windows up there would also make a great alternative flanking route, I like that idea!
Termitaterz 22 Sep, 2020 @ 8:05pm 
Really enjoyable map! I can definitely see some improvements that can be made though such as:
- Within the "Skirmish" mode, when Eagle reinforcements drop from the plane, they stay on the roof of the middle Control Room building and stay there for what seems like the rest of the match. May I suggest some windows to play placed on that building to get them back into the action?
- Towards the left side, there's a wall leading from the Cave spawn to the end of the Breakroom building. Though I can see why that's necessary to prevent any A.I. from getting stuck, I typically found myself stuck behind that wall without any way of getting back into the action without some "destructive means" so I suggest some openings or doors that help in getting players unstuck as well as create some flank routes around the Breakroom and Control Room buildings!
Neat job, I hope to see a more medium-sized map of a pipeline with two traversable buildings instead of one!
Tritonics 20 Sep, 2020 @ 6:48pm 
Spicyline
DampRag38 20 Sep, 2020 @ 6:17pm 
Really good map, just sucks to run on lower end pcs :steamsad:
Canada 20 Sep, 2020 @ 5:47pm 
good job, i bet this will blow up
lokeene 20 Sep, 2020 @ 5:45pm 
nice
Kadk 20 Sep, 2020 @ 5:16pm 
hotline